Media Summary: in here we are starting to copy the codes that we need for our project to get started then start to fix and network what needs to be ... so far we are just testing the scene that came witht he right now we almost finished copying what we need in order to make things work.

Unity3dc Blasteroids 097 Photon Setup1 - Detailed Analysis & Overview

in here we are starting to copy the codes that we need for our project to get started then start to fix and network what needs to be ... so far we are just testing the scene that came witht he right now we almost finished copying what we need in order to make things work. by saying if (networkView.isMine) is how we define the ownership of who ownns who, now don't forget the players needs to have ... try to only have one particle system per truster, later on this could be changeable. in here we just set up the prefab for the cannnon.

we are starting to set up the script, don't forget to assign the particles and the prefabs on the ship. in here we make shure that when game starts it spawns our player instead of having the player in the scene that way we can later ... in here we got the ship moving and i explained how the position is being sent. just added a bit of materials on the asteroid. in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... we just finished making the camera follow our ship.

Photo Gallery

Unity3dc#Blasteroids(097)Photon Setup1
Unity3dc#Blasteroids(096)Making shure Photon plugin works
Unity3dc#Blasteroids(095)Starting the photon Plugin
Unity3dc#Blasteroids(098)Photon Setup2 Networking the ship
Unity3dc#Blasteroids(052)Network OwnerShip
Unity3dc#Blasteroids(020)Setting up our trusters particles
Unity3dc#Blasteroids(063)Setting up the Cannon
Unity3dc#Blasteroids(021)Setting up our trusters Script part1
Unity3dc#Blasteroids(039)Spawning The player from start
Unity3dc#Blasteroids(101)netoworking the ship's name
Unity3dc#Blasteroids(018)Bullet Optimization and asteroid coolness
Unity3dc#Blasteroids(019)Setting up our trusters
View Detailed Profile
Unity3dc#Blasteroids(097)Photon Setup1

Unity3dc#Blasteroids(097)Photon Setup1

in here we are starting to copy the codes that we need for our project to get started then start to fix and network what needs to be ...

Unity3dc#Blasteroids(096)Making shure Photon plugin works

Unity3dc#Blasteroids(096)Making shure Photon plugin works

so far we are just testing the scene that came witht he

Unity3dc#Blasteroids(095)Starting the photon Plugin

Unity3dc#Blasteroids(095)Starting the photon Plugin

in here we are starting to set up

Unity3dc#Blasteroids(098)Photon Setup2 Networking the ship

Unity3dc#Blasteroids(098)Photon Setup2 Networking the ship

right now we almost finished copying what we need in order to make things work.

Unity3dc#Blasteroids(052)Network OwnerShip

Unity3dc#Blasteroids(052)Network OwnerShip

by saying if (networkView.isMine) is how we define the ownership of who ownns who, now don't forget the players needs to have ...

Unity3dc#Blasteroids(020)Setting up our trusters particles

Unity3dc#Blasteroids(020)Setting up our trusters particles

try to only have one particle system per truster, later on this could be changeable.

Unity3dc#Blasteroids(063)Setting up the Cannon

Unity3dc#Blasteroids(063)Setting up the Cannon

in here we just set up the prefab for the cannnon.

Unity3dc#Blasteroids(021)Setting up our trusters Script part1

Unity3dc#Blasteroids(021)Setting up our trusters Script part1

we are starting to set up the script, don't forget to assign the particles and the prefabs on the ship.

Unity3dc#Blasteroids(039)Spawning The player from start

Unity3dc#Blasteroids(039)Spawning The player from start

in here we make shure that when game starts it spawns our player instead of having the player in the scene that way we can later ...

Unity3dc#Blasteroids(101)netoworking the ship's name

Unity3dc#Blasteroids(101)netoworking the ship's name

in here we got the ship moving and i explained how the position is being sent.

Unity3dc#Blasteroids(018)Bullet Optimization and asteroid coolness

Unity3dc#Blasteroids(018)Bullet Optimization and asteroid coolness

just added a bit of materials on the asteroid.

Unity3dc#Blasteroids(019)Setting up our trusters

Unity3dc#Blasteroids(019)Setting up our trusters

in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ...

Unity3dc#Blasteroids(009)finishing the camera sccript

Unity3dc#Blasteroids(009)finishing the camera sccript

we just finished making the camera follow our ship.