Media Summary: in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... try to only have one particle system per truster, later on this could be changeable. so far we are just testing the scene that came witht he photon plugin so now we are going to start doing the networking.
Unity3dc Blasteroids 019 Setting Up - Detailed Analysis & Overview
in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... try to only have one particle system per truster, later on this could be changeable. so far we are just testing the scene that came witht he photon plugin so now we are going to start doing the networking. just added a bit of materials on the asteroid. in here the rocket finally goes towards the tracer and now we should have the bots looking at the tracers too. so far we just got our ship inside our scene and now we are ready to start coding and adding life to it.
so far we made shure to add a rigidbody to the ship and the asteroid and some colliders. in here now i'm going to start out writing the script for the ship so we can control our own ship in a network.