Media Summary: so far in here we are instantiating the tracer and we made a boolean for our use later on. in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... try to only have one particle system per truster, later on this could be changeable.

Unity3dc Blasteroids 083 Setting Up - Detailed Analysis & Overview

so far in here we are instantiating the tracer and we made a boolean for our use later on. in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... try to only have one particle system per truster, later on this could be changeable. in here we are using enums to our advantage in order to sorry i made you guys delete the line renderer since i'm not so used to using it yet. in the next video we are starting to make this ... the bots are finished, now we are going to start making the shield for our protection so we last longer alive. Lol.

later on we can find ways of improving the shield since it's a bit glitchy. now we are onto doing the tracers. so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull. in here we are just going down the line networking the rest of the types of weapons that we have.

Photo Gallery

Unity3dc#Blasteroids(083)Setting up our shield part1
Unity3dc#Blasteroids(063)Setting up the Cannon
Unity3dc#Blasteroids(084)Setting up our shield part2
Unity3dc#Blasteroids(086)Tracer Setup, instantiating it
Unity3dc#Blasteroids(019)Setting up our trusters
Unity3dc#Blasteroids(020)Setting up our trusters particles
Unity3dc#Blasteroids(021)Setting up our trusters Script part1
Unity3dc#Blasteroids(058)Setting up our Weapons part1
Unity3dc#Blasteroids(093)Settingup our Super Laser2
Unity3dc#Blasteroids(082)bots finished
Unity3dc#Blasteroids(085)Shield finished
Unity3dc#Blasteroids(064)Cannon finished
View Detailed Profile
Unity3dc#Blasteroids(083)Setting up our shield part1

Unity3dc#Blasteroids(083)Setting up our shield part1

in here we are ready to

Unity3dc#Blasteroids(063)Setting up the Cannon

Unity3dc#Blasteroids(063)Setting up the Cannon

in here we just

Unity3dc#Blasteroids(084)Setting up our shield part2

Unity3dc#Blasteroids(084)Setting up our shield part2

in here we got our shield showing now

Unity3dc#Blasteroids(086)Tracer Setup, instantiating it

Unity3dc#Blasteroids(086)Tracer Setup, instantiating it

so far in here we are instantiating the tracer and we made a boolean for our use later on.

Unity3dc#Blasteroids(019)Setting up our trusters

Unity3dc#Blasteroids(019)Setting up our trusters

in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ...

Unity3dc#Blasteroids(020)Setting up our trusters particles

Unity3dc#Blasteroids(020)Setting up our trusters particles

try to only have one particle system per truster, later on this could be changeable.

Unity3dc#Blasteroids(021)Setting up our trusters Script part1

Unity3dc#Blasteroids(021)Setting up our trusters Script part1

we are starting to

Unity3dc#Blasteroids(058)Setting up our Weapons part1

Unity3dc#Blasteroids(058)Setting up our Weapons part1

in here we are using enums to our advantage in order to

Unity3dc#Blasteroids(093)Settingup our Super Laser2

Unity3dc#Blasteroids(093)Settingup our Super Laser2

sorry i made you guys delete the line renderer since i'm not so used to using it yet. in the next video we are starting to make this ...

Unity3dc#Blasteroids(082)bots finished

Unity3dc#Blasteroids(082)bots finished

the bots are finished, now we are going to start making the shield for our protection so we last longer alive. Lol.

Unity3dc#Blasteroids(085)Shield finished

Unity3dc#Blasteroids(085)Shield finished

later on we can find ways of improving the shield since it's a bit glitchy. now we are onto doing the tracers.

Unity3dc#Blasteroids(064)Cannon finished

Unity3dc#Blasteroids(064)Cannon finished

so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull.

Unity3dc#Blasteroids(104)Networking the Tracer,Rocket,Cannon and Mine

Unity3dc#Blasteroids(104)Networking the Tracer,Rocket,Cannon and Mine

in here we are just going down the line networking the rest of the types of weapons that we have.