Media Summary: try to only have one particle system per truster, later on this could be changeable. in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... in where we start filling out truster and boost methods or functions so we can call them later on the scripts.
Unity3dc Blasteroids 021 Setting Up - Detailed Analysis & Overview
try to only have one particle system per truster, later on this could be changeable. in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... in where we start filling out truster and boost methods or functions so we can call them later on the scripts. sorry i made you guys delete the line renderer since i'm not so used to using it yet. in the next video we are starting to make this ... so far we are just testing the scene that came witht he photon plugin so now we are going to start doing the networking. just added a bit of materials on the asteroid.
so far we just got our ship inside our scene and now we are ready to start coding and adding life to it. starting to seet the boosters and trusters to work. now we are getting ready to change our controls, the way it works the camera shoots a ray cast and wherever it hits it will spawn a ...