Media Summary: just added a bit of materials on the asteroid. nowwe are starting to network the rest of the in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ...
Unity3dc Blasteroids 018 Bullet Optimization - Detailed Analysis & Overview
just added a bit of materials on the asteroid. nowwe are starting to network the rest of the in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... i apologize for making the video a bit short, sometimes it won't let me upload them properly. in here we used the instantiate command, in case you ask where i'm getting the words such as rigidbody.AddForce or velocity and ... make shure your muzzle gameObject on your ship it's a bit far from the ship so your
try to only have one particle system per truster, later on this could be changeable. in here we are about to start out cam script that will follow the ship. we are starting to set up the script, don't forget to assign the particles and the prefabs on the ship. AddForce for moving, AddTorque for rotating. the asteroid is alive!!! so far we made shure to add a rigidbody to the ship and the asteroid and some colliders.