Media Summary: i apologize for making the video a bit short, sometimes it won't let me upload them properly. make shure your muzzle gameObject on your ship it's a bit far from the ship so your bullet's won't hit your ship !!! bulletdamage script add it to the bullet prefab.

Unity3dc Blasteroids 015 Destroying The - Detailed Analysis & Overview

i apologize for making the video a bit short, sometimes it won't let me upload them properly. make shure your muzzle gameObject on your ship it's a bit far from the ship so your bullet's won't hit your ship !!! bulletdamage script add it to the bullet prefab. just added a bit of materials on the asteroid. in here we just made the score work, i'm thinking to might as well go ahead and jump straight into the networking, i i'm getting a bit ... so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull.

in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... in here we are making it so we can get score by every hit we do to an asteroid, now keep in mind there are probably easy ways to ... try to only have one particle system per truster, later on this could be changeable. in here we are just going down the line networking the rest of the types of weapons that we have. so far we are instantiating the asteroids remember network.instantiate is a server function, eventually i will go over everything a bit ... AddForce for moving, AddTorque for rotating. the asteroid is alive!!!

we are starting to set up the script, don't forget to assign the particles and the prefabs on the ship.

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Unity3dc#Blasteroids(015)Destroying the asteroid part1
Unity3dc#Blasteroids(017)Destroying the asteroid part3 ending
Unity3dc#Blasteroids(016)Destroying the asteroid part2
Unity3dc#Blasteroids(018)Bullet Optimization and asteroid coolness
Unity3dc#Blasteroids(043)Score GUI finished
Unity3dc#Blasteroids(064)Cannon finished
Unity3dc#Blasteroids(019)Setting up our trusters
Unity3dc#Blasteroids(040)Getting some score
Unity3dc#Blasteroids(020)Setting up our trusters particles
Unity3dc#Blasteroids(104)Networking the Tracer,Rocket,Cannon and Mine
Unity3dc#Blasteroids(055)Networking the asteroids
Unity3dc#Blasteroids(005)asteroid has a mind
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Unity3dc#Blasteroids(015)Destroying the asteroid part1

Unity3dc#Blasteroids(015)Destroying the asteroid part1

i apologize for making the video a bit short, sometimes it won't let me upload them properly.

Unity3dc#Blasteroids(017)Destroying the asteroid part3 ending

Unity3dc#Blasteroids(017)Destroying the asteroid part3 ending

make shure your muzzle gameObject on your ship it's a bit far from the ship so your bullet's won't hit your ship !!!

Unity3dc#Blasteroids(016)Destroying the asteroid part2

Unity3dc#Blasteroids(016)Destroying the asteroid part2

bulletdamage script add it to the bullet prefab.

Unity3dc#Blasteroids(018)Bullet Optimization and asteroid coolness

Unity3dc#Blasteroids(018)Bullet Optimization and asteroid coolness

just added a bit of materials on the asteroid.

Unity3dc#Blasteroids(043)Score GUI finished

Unity3dc#Blasteroids(043)Score GUI finished

in here we just made the score work, i'm thinking to might as well go ahead and jump straight into the networking, i i'm getting a bit ...

Unity3dc#Blasteroids(064)Cannon finished

Unity3dc#Blasteroids(064)Cannon finished

so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull.

Unity3dc#Blasteroids(019)Setting up our trusters

Unity3dc#Blasteroids(019)Setting up our trusters

in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ...

Unity3dc#Blasteroids(040)Getting some score

Unity3dc#Blasteroids(040)Getting some score

in here we are making it so we can get score by every hit we do to an asteroid, now keep in mind there are probably easy ways to ...

Unity3dc#Blasteroids(020)Setting up our trusters particles

Unity3dc#Blasteroids(020)Setting up our trusters particles

try to only have one particle system per truster, later on this could be changeable.

Unity3dc#Blasteroids(104)Networking the Tracer,Rocket,Cannon and Mine

Unity3dc#Blasteroids(104)Networking the Tracer,Rocket,Cannon and Mine

in here we are just going down the line networking the rest of the types of weapons that we have.

Unity3dc#Blasteroids(055)Networking the asteroids

Unity3dc#Blasteroids(055)Networking the asteroids

so far we are instantiating the asteroids remember network.instantiate is a server function, eventually i will go over everything a bit ...

Unity3dc#Blasteroids(005)asteroid has a mind

Unity3dc#Blasteroids(005)asteroid has a mind

AddForce for moving, AddTorque for rotating. the asteroid is alive!!!

Unity3dc#Blasteroids(021)Setting up our trusters Script part1

Unity3dc#Blasteroids(021)Setting up our trusters Script part1

we are starting to set up the script, don't forget to assign the particles and the prefabs on the ship.