Media Summary: in here we just made the score work, i'm thinking to might as well go ahead and jump straight into the networking, i i'm so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull. make shure you spell it right void OnGUI() { }

Unity3dc Blasteroids 040 Getting Some - Detailed Analysis & Overview

in here we just made the score work, i'm thinking to might as well go ahead and jump straight into the networking, i i'm so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull. make shure you spell it right void OnGUI() { } in here we make shure that when game starts it spawns our player instead of having the player in the scene that way we can later ... this is just the end of the ship movement. we just finished making the camera follow our ship.

in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... just added a bit of materials on the asteroid. sorry i made you guys delete the line renderer since i'm not so used to using it yet. in the next video we are starting to make this ... in here we just set up the prefab for the cannnon. in here i made it so the enemy itself knows how to target the player by using triggers meaning a hughe sphere collider.

Photo Gallery

Unity3dc#Blasteroids(040)Getting some score
Unity3dc#Blasteroids(043)Score GUI finished
Unity3dc#Blasteroids(064)Cannon finished
Unity3dc#Blasteroids(042)our First GUI
Unity3dc#Blasteroids(039)Spawning The player from start
Unity3dc#Blasteroids(014)Ship Movement 2.0 part4 ending
Unity3dc#Blasteroids(009)finishing the camera sccript
Unity3dc#Blasteroids(019)Setting up our trusters
Unity3dc#Blasteroids(041)socre works
Unity3dc#Blasteroids(018)Bullet Optimization and asteroid coolness
Unity3dc#Blasteroids(093)Settingup our Super Laser2
Unity3dc#Blasteroids(063)Setting up the Cannon
View Detailed Profile
Unity3dc#Blasteroids(040)Getting some score

Unity3dc#Blasteroids(040)Getting some score

in here we are making it so we can

Unity3dc#Blasteroids(043)Score GUI finished

Unity3dc#Blasteroids(043)Score GUI finished

in here we just made the score work, i'm thinking to might as well go ahead and jump straight into the networking, i i'm

Unity3dc#Blasteroids(064)Cannon finished

Unity3dc#Blasteroids(064)Cannon finished

so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull.

Unity3dc#Blasteroids(042)our First GUI

Unity3dc#Blasteroids(042)our First GUI

make shure you spell it right void OnGUI() { }

Unity3dc#Blasteroids(039)Spawning The player from start

Unity3dc#Blasteroids(039)Spawning The player from start

in here we make shure that when game starts it spawns our player instead of having the player in the scene that way we can later ...

Unity3dc#Blasteroids(014)Ship Movement 2.0 part4 ending

Unity3dc#Blasteroids(014)Ship Movement 2.0 part4 ending

this is just the end of the ship movement.

Unity3dc#Blasteroids(009)finishing the camera sccript

Unity3dc#Blasteroids(009)finishing the camera sccript

we just finished making the camera follow our ship.

Unity3dc#Blasteroids(019)Setting up our trusters

Unity3dc#Blasteroids(019)Setting up our trusters

in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ...

Unity3dc#Blasteroids(041)socre works

Unity3dc#Blasteroids(041)socre works

we used

Unity3dc#Blasteroids(018)Bullet Optimization and asteroid coolness

Unity3dc#Blasteroids(018)Bullet Optimization and asteroid coolness

just added a bit of materials on the asteroid.

Unity3dc#Blasteroids(093)Settingup our Super Laser2

Unity3dc#Blasteroids(093)Settingup our Super Laser2

sorry i made you guys delete the line renderer since i'm not so used to using it yet. in the next video we are starting to make this ...

Unity3dc#Blasteroids(063)Setting up the Cannon

Unity3dc#Blasteroids(063)Setting up the Cannon

in here we just set up the prefab for the cannnon.

Unity3dc#Blasteroids(044)Enemy Spawning

Unity3dc#Blasteroids(044)Enemy Spawning

in here i made it so the enemy itself knows how to target the player by using triggers meaning a hughe sphere collider.