Media Summary: make shure that your plane has a box collider and it's set to trigger meaning checked on. now we are getting ready to change our controls, the way it works the camera shoots a ray cast and wherever it hits it will spawn a ... make shure the pointer prefab has the tag Pointer, and on the layer settings it says to ignoreRaycast !!!!!
Unity3dc Blasteroids 014 Ship Movement - Detailed Analysis & Overview
make shure that your plane has a box collider and it's set to trigger meaning checked on. now we are getting ready to change our controls, the way it works the camera shoots a ray cast and wherever it hits it will spawn a ... make shure the pointer prefab has the tag Pointer, and on the layer settings it says to ignoreRaycast !!!!! i apologize for making the video a bit short, sometimes it won't let me upload them properly. so far we are beggining to instantiate our in here now i'm going to start out writing the script for the
so far we made shure to add a rigidbody to the just added a bit of materials on the asteroid. make shure your muzzle gameObject on your so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull. we are starting to set up the script, don't forget to assign the particles and the prefabs on the in here we are about to start out cam script that will follow the