Media Summary: in here now i'm going to start out writing the script for the ship so we can control our own ship in a right now we almost finished copying what we need in order to make things work. i tried to explain syncronization the best i could jus know that a object could have multiple

Unity3dc Blasteroids 099 Networking The - Detailed Analysis & Overview

in here now i'm going to start out writing the script for the ship so we can control our own ship in a right now we almost finished copying what we need in order to make things work. i tried to explain syncronization the best i could jus know that a object could have multiple in here we finally got the ships networked so we are able to control each other. so far we are instantiating the asteroids remember in here we networked th trusters by using the rpc's to aid us.

in here so far that i taught you guys unity so far we are just testing the scene that came witht he photon plugin so now we are going to start doing the

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Unity3dc#Blasteroids(099)Networking the ship3
Unity3dc#Blasteroids(098)Photon Setup2 Networking the ship
Unity3dc#Blasteroids(103)Networking the Bullets
Unity3dc#Blasteroids(053)Network Syncronization and networkViews
Unity3dc#Blasteroids(104)Networking the Tracer,Rocket,Cannon and Mine
Unity3dc#Blasteroids(100)Networking the ship finished
Unity3dc#Blasteroids(045)Beggining Networking Part1
Unity3dc#Blasteroids(105)Networking the Bots and Shield
Unity3dc#Blasteroids(055)Networking the asteroids
Unity3dc#Blasteroids(102)Networking the Truster
Unity3dc#Blasteroids(057)going back to the non networked Project
Unity3dc#Blasteroids(096)Making shure Photon plugin works
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Unity3dc#Blasteroids(099)Networking the ship3

Unity3dc#Blasteroids(099)Networking the ship3

in here now i'm going to start out writing the script for the ship so we can control our own ship in a

Unity3dc#Blasteroids(098)Photon Setup2 Networking the ship

Unity3dc#Blasteroids(098)Photon Setup2 Networking the ship

right now we almost finished copying what we need in order to make things work.

Unity3dc#Blasteroids(103)Networking the Bullets

Unity3dc#Blasteroids(103)Networking the Bullets

nowwe are starting to

Unity3dc#Blasteroids(053)Network Syncronization and networkViews

Unity3dc#Blasteroids(053)Network Syncronization and networkViews

i tried to explain syncronization the best i could jus know that a object could have multiple

Unity3dc#Blasteroids(104)Networking the Tracer,Rocket,Cannon and Mine

Unity3dc#Blasteroids(104)Networking the Tracer,Rocket,Cannon and Mine

in here we are just going down the line

Unity3dc#Blasteroids(100)Networking the ship finished

Unity3dc#Blasteroids(100)Networking the ship finished

in here we finally got the ships networked so we are able to control each other.

Unity3dc#Blasteroids(045)Beggining Networking Part1

Unity3dc#Blasteroids(045)Beggining Networking Part1

this is a taste of

Unity3dc#Blasteroids(105)Networking the Bots and Shield

Unity3dc#Blasteroids(105)Networking the Bots and Shield

so far we got all the bullets over the

Unity3dc#Blasteroids(055)Networking the asteroids

Unity3dc#Blasteroids(055)Networking the asteroids

so far we are instantiating the asteroids remember

Unity3dc#Blasteroids(102)Networking the Truster

Unity3dc#Blasteroids(102)Networking the Truster

in here we networked th trusters by using the rpc's to aid us.

Unity3dc#Blasteroids(057)going back to the non networked Project

Unity3dc#Blasteroids(057)going back to the non networked Project

in here so far that i taught you guys unity

Unity3dc#Blasteroids(096)Making shure Photon plugin works

Unity3dc#Blasteroids(096)Making shure Photon plugin works

so far we are just testing the scene that came witht he photon plugin so now we are going to start doing the

Unity3dc#Blasteroids(051)Network.Instantiate

Unity3dc#Blasteroids(051)Network.Instantiate

just make shure to use