Media Summary: right now we almost finished copying what we need in order to make things work. in here we are starting to copy the codes that we need for our project to get started then start to fix and network what needs to be ... so far we are just testing the scene that came witht he
Unity3dc Blasteroids 098 Photon Setup2 - Detailed Analysis & Overview
right now we almost finished copying what we need in order to make things work. in here we are starting to copy the codes that we need for our project to get started then start to fix and network what needs to be ... so far we are just testing the scene that came witht he sorry i made you guys delete the line renderer since i'm not so used to using it yet. in the next video we are starting to make this ... try to only have one particle system per truster, later on this could be changeable. in here now i'm going to start out writing the script for the ship so we can control our own ship in a network.
in here we are just going down the line networking the rest of the types of weapons that we have. in here we just made the score work, i'm thinking to might as well go ahead and jump straight into the networking, i i'm getting a bit ... in here we are starting to set up a laser of type line renderer. nowwe are starting to network the rest of the bullets so we can see them online when we shoot it. we just finished making the camera follow our ship. we are starting to set up the script, don't forget to assign the particles and the prefabs on the ship.