Media Summary: this is a taste of networking for you guys, i know this tutorial might seem a bit overly advanced, please make shure to duplicate ... i tried to explain syncronization the best i could jus know that a object could have multiple network views. in here we are just going down the line networking the rest of the types of weapons that we have.
Unity3dc Blasteroids 095 Starting The - Detailed Analysis & Overview
this is a taste of networking for you guys, i know this tutorial might seem a bit overly advanced, please make shure to duplicate ... i tried to explain syncronization the best i could jus know that a object could have multiple network views. in here we are just going down the line networking the rest of the types of weapons that we have. so far we are just testing the scene that came witht he photon plugin so now we are going to try to only have one particle system per truster, later on this could be changeable. so far we are beggining to instantiate our ships.
right now we almost finished copying what we need in order to make things work. in here so far that i taught you guys unity networking was more to ease our way into photon, now don't get me wrong unity ... so far we are instantiating the asteroids remember network.instantiate is a server function, eventually i will go over everything a bit ... in here we are making it so we can get score by every hit we do to an asteroid, now keep in mind there are probably easy ways to ...