Media Summary: make shure that your plane has a box collider and it's set to trigger meaning checked on. now we are getting ready to change our controls, the way it works the camera shoots a ray cast and wherever it hits it will spawn a ... make shure the pointer prefab has the tag Pointer, and on the layer settings it says to ignoreRaycast !!!!!

Unity3dc Blasteroids 013 Ship Movement - Detailed Analysis & Overview

make shure that your plane has a box collider and it's set to trigger meaning checked on. now we are getting ready to change our controls, the way it works the camera shoots a ray cast and wherever it hits it will spawn a ... make shure the pointer prefab has the tag Pointer, and on the layer settings it says to ignoreRaycast !!!!! in here we are about to start out cam script that will follow the i apologize for making the video a bit short, sometimes it won't let me upload them properly. this time we just made our first script and i explained a little bit about variables and what the word public and private means.

just added a bit of materials on the asteroid. so far we are beggining to instantiate our we are starting to set up the script, don't forget to assign the particles and the prefabs on the in here we just set up the prefab for the cannnon. make shure your muzzle gameObject on your in here now i'm going to start out writing the script for the

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Unity3dc#Blasteroids(013)Ship Movement 2.0 part3
Unity3dc#Blasteroids(011)Ship Movement 2.0 part1
Unity3dc#Blasteroids(014)Ship Movement 2.0 part4 ending
Unity3dc#Blasteroids(012)Ship Movement 2.0 part2
Unity3dc#Blasteroids(008)starting the cameraScript
Unity3dc#Blasteroids(015)Destroying the asteroid part1
Unity3dc#Blasteroids(003)Our First Script
Unity3dc#Blasteroids(018)Bullet Optimization and asteroid coolness
Unity3dc#Blasteroids(050)Instantiating our ship
Unity3dc#Blasteroids(021)Setting up our trusters Script part1
Unity3dc#Blasteroids(063)Setting up the Cannon
Unity3dc#Blasteroids(017)Destroying the asteroid part3 ending
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Unity3dc#Blasteroids(013)Ship Movement 2.0 part3

Unity3dc#Blasteroids(013)Ship Movement 2.0 part3

make shure that your plane has a box collider and it's set to trigger meaning checked on.

Unity3dc#Blasteroids(011)Ship Movement 2.0 part1

Unity3dc#Blasteroids(011)Ship Movement 2.0 part1

now we are getting ready to change our controls, the way it works the camera shoots a ray cast and wherever it hits it will spawn a ...

Unity3dc#Blasteroids(014)Ship Movement 2.0 part4 ending

Unity3dc#Blasteroids(014)Ship Movement 2.0 part4 ending

this is just the end of the

Unity3dc#Blasteroids(012)Ship Movement 2.0 part2

Unity3dc#Blasteroids(012)Ship Movement 2.0 part2

make shure the pointer prefab has the tag Pointer, and on the layer settings it says to ignoreRaycast !!!!!

Unity3dc#Blasteroids(008)starting the cameraScript

Unity3dc#Blasteroids(008)starting the cameraScript

in here we are about to start out cam script that will follow the

Unity3dc#Blasteroids(015)Destroying the asteroid part1

Unity3dc#Blasteroids(015)Destroying the asteroid part1

i apologize for making the video a bit short, sometimes it won't let me upload them properly.

Unity3dc#Blasteroids(003)Our First Script

Unity3dc#Blasteroids(003)Our First Script

this time we just made our first script and i explained a little bit about variables and what the word public and private means.

Unity3dc#Blasteroids(018)Bullet Optimization and asteroid coolness

Unity3dc#Blasteroids(018)Bullet Optimization and asteroid coolness

just added a bit of materials on the asteroid.

Unity3dc#Blasteroids(050)Instantiating our ship

Unity3dc#Blasteroids(050)Instantiating our ship

so far we are beggining to instantiate our

Unity3dc#Blasteroids(021)Setting up our trusters Script part1

Unity3dc#Blasteroids(021)Setting up our trusters Script part1

we are starting to set up the script, don't forget to assign the particles and the prefabs on the

Unity3dc#Blasteroids(063)Setting up the Cannon

Unity3dc#Blasteroids(063)Setting up the Cannon

in here we just set up the prefab for the cannnon.

Unity3dc#Blasteroids(017)Destroying the asteroid part3 ending

Unity3dc#Blasteroids(017)Destroying the asteroid part3 ending

make shure your muzzle gameObject on your

Unity3dc#Blasteroids(099)Networking the ship3

Unity3dc#Blasteroids(099)Networking the ship3

in here now i'm going to start out writing the script for the