Media Summary: make shure that your plane has a box collider and it's set to trigger meaning checked on. now we are getting ready to change our controls, the way it works the camera shoots a ray cast and wherever it hits it will spawn a ... make shure the pointer prefab has the tag Pointer, and on the layer settings it says to ignoreRaycast !!!!!
Unity3dc Blasteroids 013 Ship Movement - Detailed Analysis & Overview
make shure that your plane has a box collider and it's set to trigger meaning checked on. now we are getting ready to change our controls, the way it works the camera shoots a ray cast and wherever it hits it will spawn a ... make shure the pointer prefab has the tag Pointer, and on the layer settings it says to ignoreRaycast !!!!! in here we are about to start out cam script that will follow the i apologize for making the video a bit short, sometimes it won't let me upload them properly. this time we just made our first script and i explained a little bit about variables and what the word public and private means.
just added a bit of materials on the asteroid. so far we are beggining to instantiate our we are starting to set up the script, don't forget to assign the particles and the prefabs on the in here we just set up the prefab for the cannnon. make shure your muzzle gameObject on your in here now i'm going to start out writing the script for the