Media Summary: so far we are writing our first gui to show what weapon we currently have. in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distanceĀ ... try to only have one particle system per truster, later on this could be changeable.
Unity3dc Blasteroids 061 Setting Up - Detailed Analysis & Overview
so far we are writing our first gui to show what weapon we currently have. in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distanceĀ ... try to only have one particle system per truster, later on this could be changeable. now we are making a rocket script to give some life to the rocket. in here we are using enums to our advantage in order to so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull.
so far we are just testing the scene that came witht he photon plugin so now we are going to start doing the networking.