Media Summary: so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull. so far we are writing our first gui to show what weapon we currently have. in here we are setting up the inputs for changing the weapons.
Unity3dc Blasteroids 066 Rocket Setup - Detailed Analysis & Overview
so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull. so far we are writing our first gui to show what weapon we currently have. in here we are setting up the inputs for changing the weapons. so far we are beggining to instantiate our ships. so far we are instantiating the asteroids remember network.instantiate is a server function, eventually i will go over everything a bit ... in here we are just going down the line networking the rest of the types of weapons that we have.
in here we are using enums to our advantage in order to in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... try to only have one particle system per truster, later on this could be changeable.