Media Summary: so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull. in here we are just going down the line networking the rest of the types of weapons that we have. in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ...
Unity3dc Blasteroids 067 Rocket Setup - Detailed Analysis & Overview
so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull. in here we are just going down the line networking the rest of the types of weapons that we have. in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... in here so far that i taught you guys unity networking was more to ease our way into photon, now don't get me wrong unity ... so far we are beggining to instantiate our ships. so far we are instantiating the asteroids remember network.instantiate is a server function, eventually i will go over everything a bit ...
in here we are using enums to our advantage in order to just added a bit of materials on the asteroid. in here we are about to start out cam script that will follow the ship. this is a taste of networking for you guys, i know this tutorial might seem a bit overly advanced, please make shure to duplicate ... make shure your muzzle gameObject on your ship it's a bit far from the ship so your bullet's won't hit your ship !!!