Media Summary: in here we got is so when you finaaly press the buttons you can see th gui of the primary and secondary updating as it should be. try to only have one particle system per truster, later on this could be changeable. in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ...

Unity3dc Blasteroids 062 Setting Up - Detailed Analysis & Overview

in here we got is so when you finaaly press the buttons you can see th gui of the primary and secondary updating as it should be. try to only have one particle system per truster, later on this could be changeable. in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... so far we just got our ship inside our scene and now we are ready to start coding and adding life to it. so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull. sorry i made you guys delete the line renderer since i'm not so used to using it yet. in the next video we are starting to make this ...

so far i added something for distance and the rotation. so far we are writing our first gui to show what weapon we currently have. now we are getting ready to change our controls, the way it works the camera shoots a ray cast and wherever it hits it will spawn a ...

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Unity3dc#Blasteroids(062)Setting up our Weapons part5
Unity3dc#Blasteroids(063)Setting up the Cannon
Unity3dc#Blasteroids(021)Setting up our trusters Script part1
Unity3dc#Blasteroids(020)Setting up our trusters particles
Unity3dc#Blasteroids(019)Setting up our trusters
Unity 3d C# Blasteroids(002) Setting up the scene
Unity3dc#Blasteroids(083)Setting up our shield part1
Unity3dc#Blasteroids(064)Cannon finished
Unity3dc#Blasteroids(092)Settingup our Super Laser
Unity3dc#Blasteroids(093)Settingup our Super Laser2
Unity3dc#Blasteroids(026)enemy AI part2
Unity3dc#Blasteroids(061)Setting up our Weapons part4
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Unity3dc#Blasteroids(062)Setting up our Weapons part5

Unity3dc#Blasteroids(062)Setting up our Weapons part5

in here we got is so when you finaaly press the buttons you can see th gui of the primary and secondary updating as it should be.

Unity3dc#Blasteroids(063)Setting up the Cannon

Unity3dc#Blasteroids(063)Setting up the Cannon

in here we just

Unity3dc#Blasteroids(021)Setting up our trusters Script part1

Unity3dc#Blasteroids(021)Setting up our trusters Script part1

we are starting to

Unity3dc#Blasteroids(020)Setting up our trusters particles

Unity3dc#Blasteroids(020)Setting up our trusters particles

try to only have one particle system per truster, later on this could be changeable.

Unity3dc#Blasteroids(019)Setting up our trusters

Unity3dc#Blasteroids(019)Setting up our trusters

in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ...

Unity 3d C# Blasteroids(002) Setting up the scene

Unity 3d C# Blasteroids(002) Setting up the scene

so far we just got our ship inside our scene and now we are ready to start coding and adding life to it.

Unity3dc#Blasteroids(083)Setting up our shield part1

Unity3dc#Blasteroids(083)Setting up our shield part1

in here we are ready to

Unity3dc#Blasteroids(064)Cannon finished

Unity3dc#Blasteroids(064)Cannon finished

so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull.

Unity3dc#Blasteroids(092)Settingup our Super Laser

Unity3dc#Blasteroids(092)Settingup our Super Laser

in here we are starting to

Unity3dc#Blasteroids(093)Settingup our Super Laser2

Unity3dc#Blasteroids(093)Settingup our Super Laser2

sorry i made you guys delete the line renderer since i'm not so used to using it yet. in the next video we are starting to make this ...

Unity3dc#Blasteroids(026)enemy AI part2

Unity3dc#Blasteroids(026)enemy AI part2

so far i added something for distance and the rotation.

Unity3dc#Blasteroids(061)Setting up our Weapons part4

Unity3dc#Blasteroids(061)Setting up our Weapons part4

so far we are writing our first gui to show what weapon we currently have.

Unity3dc#Blasteroids(011)Ship Movement 2.0 part1

Unity3dc#Blasteroids(011)Ship Movement 2.0 part1

now we are getting ready to change our controls, the way it works the camera shoots a ray cast and wherever it hits it will spawn a ...