Media Summary: WIP: Started to work on the second level of WIP: Started to work on the third level of Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds.
Infested Devlog Underground Entrance - Detailed Analysis & Overview
WIP: Started to work on the second level of WIP: Started to work on the third level of Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds. WIP: I am still working on getting URP running and setting up the city night level. I finally managed to have good FPS results. WIP: After solving the nav mesh problem of the level, I added some enemies to reward the player when finding the secret passage ... Work in progress: I am currently working on the level below the hospital. The Zombie Virus has mutated the area below the ...
WIP: Started to work on the inner area of the hospital testing out a new zombie type and also local post processing volumes. Added a short in game camera transition for the first Zombie the player encounters in the game. Also worked on the hit animation. WiP: The player has to cross the china town. This demo shows one new zombie type (Spitter) and much improved navmesh link ... WIP: The start of the level, introducing some a game mechanism and a new zombie type: the soldier zombie, which despite it's ... WIP: Worked on the UI: - simplified health, armor, stamina display - weapon ammo display simplified - added a new Quest and ... Currently working on a new level of the Zombie
WIP: Testrun of the main part of the first level.