Media Summary: Added a short in game camera transition for the Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds. WIP: Started to work on the inner area of the hospital testing out a new zombie type and also local post processing volumes.
Infested Devlog First Contact The - Detailed Analysis & Overview
Added a short in game camera transition for the Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds. WIP: Started to work on the inner area of the hospital testing out a new zombie type and also local post processing volumes. WIP: Testrun of a possible Resident Evil inspired Zombie with a parasite. Only damage dealt to the parasite will kill the Zombie. WiP: The player has to cross the china town. This demo shows one new zombie type (Spitter) and much improved navmesh link ... Work in progress: new enemy - sounds are totally wrong, attacks are not inflicting damage ,... , Wishlist
I am currently working on the level below the hospital. The Zombie Virus has mutated the area below the hospital. This is very ... WIP: Started to work on the second level of It's about time, huh?! Thanks again for the support! You guys are still the best! Be sure to subscribe if you want to see more! WIP: The start of the level, introducing some a game mechanism and a new zombie type: the soldier zombie, which despite it's ...