Media Summary: Added a short in game camera transition for the Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds. WIP: Started to work on the inner area of the hospital testing out a new zombie type and also local post processing volumes.

Infested Devlog First Contact The - Detailed Analysis & Overview

Added a short in game camera transition for the Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds. WIP: Started to work on the inner area of the hospital testing out a new zombie type and also local post processing volumes. WIP: Testrun of a possible Resident Evil inspired Zombie with a parasite. Only damage dealt to the parasite will kill the Zombie. WiP: The player has to cross the china town. This demo shows one new zombie type (Spitter) and much improved navmesh link ... Work in progress: new enemy - sounds are totally wrong, attacks are not inflicting damage ,... , Wishlist

I am currently working on the level below the hospital. The Zombie Virus has mutated the area below the hospital. This is very ... WIP: Started to work on the second level of It's about time, huh?! Thanks again for the support! You guys are still the best! Be sure to subscribe if you want to see more! WIP: The start of the level, introducing some a game mechanism and a new zombie type: the soldier zombie, which despite it's ...

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Infested DevLog: First Contact - The very first Zombie
Infested Devlog: First Level The City
Infested Devlog: City ambient
Infested Devlog: Inside the Hospital
Infested DevLog: Big Zombie with Parasite
Infested Devlog: Chinatown
Infested DevLog: Spider Enemy
Releasing the First Playable Version of My Indie Game [Devlog]
Infested Devlog: Below the Zombie infested hospital
Infested Devlog: Underground Entrance
Indie Game Devlog #04 - First Enemy, Loot, Effects and More!
Maskborne Devlog - Gamdev with no experience
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Infested DevLog: First Contact - The very first Zombie

Infested DevLog: First Contact - The very first Zombie

Added a short in game camera transition for the

Infested Devlog: First Level The City

Infested Devlog: First Level The City

WIP: Testrun of the main part of the

Infested Devlog: City ambient

Infested Devlog: City ambient

Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds.

Infested Devlog: Inside the Hospital

Infested Devlog: Inside the Hospital

WIP: Started to work on the inner area of the hospital testing out a new zombie type and also local post processing volumes.

Infested DevLog: Big Zombie with Parasite

Infested DevLog: Big Zombie with Parasite

WIP: Testrun of a possible Resident Evil inspired Zombie with a parasite. Only damage dealt to the parasite will kill the Zombie.

Infested Devlog: Chinatown

Infested Devlog: Chinatown

WiP: The player has to cross the china town. This demo shows one new zombie type (Spitter) and much improved navmesh link ...

Infested DevLog: Spider Enemy

Infested DevLog: Spider Enemy

Work in progress: new enemy - sounds are totally wrong, attacks are not inflicting damage ,... , Wishlist

Releasing the First Playable Version of My Indie Game [Devlog]

Releasing the First Playable Version of My Indie Game [Devlog]

gamedev #programming #pixelart #unity #indiegame #coding In this

Infested Devlog: Below the Zombie infested hospital

Infested Devlog: Below the Zombie infested hospital

I am currently working on the level below the hospital. The Zombie Virus has mutated the area below the hospital. This is very ...

Infested Devlog: Underground Entrance

Infested Devlog: Underground Entrance

WIP: Started to work on the second level of

Indie Game Devlog #04 - First Enemy, Loot, Effects and More!

Indie Game Devlog #04 - First Enemy, Loot, Effects and More!

It's about time, huh?! Thanks again for the support! You guys are still the best! Be sure to subscribe if you want to see more!

Maskborne Devlog - Gamdev with no experience

Maskborne Devlog - Gamdev with no experience

The

Infested DevLog: Outside the hospital

Infested DevLog: Outside the hospital

WIP: The start of the level, introducing some a game mechanism and a new zombie type: the soldier zombie, which despite it's ...