Media Summary: Added a short in game camera transition for the WiP: The player has to cross the china town. This demo shows WIP: Started to work on the inner area of the hospital testing out a new zombie type and also local post processing volumes.

Infested Devlog First Level The - Detailed Analysis & Overview

Added a short in game camera transition for the WiP: The player has to cross the china town. This demo shows WIP: Started to work on the inner area of the hospital testing out a new zombie type and also local post processing volumes. To add variety to the game, I'm thinking about adding a WIP: After solving the nav mesh problem of the Work in progress: The demo shows 2 new zombie types. The

WIP: This is only a testrun of the current development of the second

Photo Gallery

Infested Devlog: First Level The City
Infested DevLog: First Contact - The very first Zombie
Infested: First level - Sniper Quest
Infested Devlog: Underground Entrance
Infested Devlog:  Level3 - Into the dark tunnels
Infested Devlog: Chinatown
Infested Devlog: Inside the Hospital
Infested Devlog: Sewer Parcour
Infested Devlog: Level 2 alternative path to surprise the enemies
Infested Devlog: Below the Zombie infested hospital
Infested DevLog: New Zombie Types
Infested Devlog: Level 2 Side Quest
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Infested Devlog: First Level The City

Infested Devlog: First Level The City

WIP: Testrun of the main part of the

Infested DevLog: First Contact - The very first Zombie

Infested DevLog: First Contact - The very first Zombie

Added a short in game camera transition for the

Infested: First level - Sniper Quest

Infested: First level - Sniper Quest

After looking through some videos about

Infested Devlog: Underground Entrance

Infested Devlog: Underground Entrance

WIP: Started to work on the second

Infested Devlog:  Level3 - Into the dark tunnels

Infested Devlog: Level3 - Into the dark tunnels

WIP: Started to work on the third

Infested Devlog: Chinatown

Infested Devlog: Chinatown

WiP: The player has to cross the china town. This demo shows

Infested Devlog: Inside the Hospital

Infested Devlog: Inside the Hospital

WIP: Started to work on the inner area of the hospital testing out a new zombie type and also local post processing volumes.

Infested Devlog: Sewer Parcour

Infested Devlog: Sewer Parcour

To add variety to the game, I'm thinking about adding a

Infested Devlog: Level 2 alternative path to surprise the enemies

Infested Devlog: Level 2 alternative path to surprise the enemies

WIP: After solving the nav mesh problem of the

Infested Devlog: Below the Zombie infested hospital

Infested Devlog: Below the Zombie infested hospital

I am currently working on the

Infested DevLog: New Zombie Types

Infested DevLog: New Zombie Types

Work in progress: The demo shows 2 new zombie types. The

Infested Devlog: Level 2 Side Quest

Infested Devlog: Level 2 Side Quest

Changed the lighting of the

Infested Devlog: Testrun Level2

Infested Devlog: Testrun Level2

WIP: This is only a testrun of the current development of the second