Media Summary: WIP: After solving the nav mesh problem of the level, I added some enemies to reward the player when finding the secret passage ... WIP: Worked on the UI: - simplified health, armor, stamina display - weapon ammo display simplified - added a new Quest and ... WIP: After add new areas to my second level I was quite happy with the result. But due to this the nav mesh for the AIs can not be ...
Infested Devlog Testrun Level2 - Detailed Analysis & Overview
WIP: After solving the nav mesh problem of the level, I added some enemies to reward the player when finding the secret passage ... WIP: Worked on the UI: - simplified health, armor, stamina display - weapon ammo display simplified - added a new Quest and ... WIP: After add new areas to my second level I was quite happy with the result. But due to this the nav mesh for the AIs can not be ... Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds. To add variety to the game, I'm thinking about adding a level with sneaking. This is just a first WIP: Started to work on the third level of