Media Summary: To add variety to the game, I'm thinking about adding a level with sneaking. This is just a first test run in a test area, which I will ... WIP: I am still working on getting URP running and setting up the city night level. I finally managed to have good FPS results. WIP: Testrun of the main part of the first level.

Infested Devlog Sewer Parcour - Detailed Analysis & Overview

To add variety to the game, I'm thinking about adding a level with sneaking. This is just a first test run in a test area, which I will ... WIP: I am still working on getting URP running and setting up the city night level. I finally managed to have good FPS results. WIP: Testrun of the main part of the first level. WIP: Started to work on the third level of WIP: This is only a testrun of the current development of the second level. Stopped in the end, because of a none baked occlusion ... WIP: After solving the nav mesh problem of the level, I added some enemies to reward the player when finding the secret passage ...

Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds. My starting soon animation was made by: ✨Minisqwish✨ Find them here: ...

Photo Gallery

Infested Devlog: Sewer Parcour
Infested Dev Log: Work in Progress Ambient City
Infested Devlog: First Level The City
Infested Devlog:  Level3 - Into the dark tunnels
Infested Devlog: Testrun Level2
Sewer Slog Hive Parkour Worlds | 45.400
Infested Devlog: Level 2 alternative path to surprise the enemies
Infested Devlog: City ambient
Infested Dev Log: Level 2 rework
Clearing out town | OFFICIAL SERVER | B42 Unstable | Multiplayer Server | Ekron |
View Detailed Profile
Infested Devlog: Sewer Parcour

Infested Devlog: Sewer Parcour

To add variety to the game, I'm thinking about adding a level with sneaking. This is just a first test run in a test area, which I will ...

Infested Dev Log: Work in Progress Ambient City

Infested Dev Log: Work in Progress Ambient City

WIP: I am still working on getting URP running and setting up the city night level. I finally managed to have good FPS results.

Infested Devlog: First Level The City

Infested Devlog: First Level The City

WIP: Testrun of the main part of the first level.

Infested Devlog:  Level3 - Into the dark tunnels

Infested Devlog: Level3 - Into the dark tunnels

WIP: Started to work on the third level of

Infested Devlog: Testrun Level2

Infested Devlog: Testrun Level2

WIP: This is only a testrun of the current development of the second level. Stopped in the end, because of a none baked occlusion ...

Sewer Slog Hive Parkour Worlds | 45.400

Sewer Slog Hive Parkour Worlds | 45.400

tied for 5th world record soon.

Infested Devlog: Level 2 alternative path to surprise the enemies

Infested Devlog: Level 2 alternative path to surprise the enemies

WIP: After solving the nav mesh problem of the level, I added some enemies to reward the player when finding the secret passage ...

Infested Devlog: City ambient

Infested Devlog: City ambient

Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds.

Infested Dev Log: Level 2 rework

Infested Dev Log: Level 2 rework

Reworked the second level of

Clearing out town | OFFICIAL SERVER | B42 Unstable | Multiplayer Server | Ekron |

Clearing out town | OFFICIAL SERVER | B42 Unstable | Multiplayer Server | Ekron |

My starting soon animation was made by: ✨Minisqwish✨ Find them here: ...