Media Summary: WiP: The player has to cross the china town. This demo shows one new zombie type (Spitter) and much improved navmesh link ... Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds. Thanks for watching :) Alpha Sign-Up: Reddit:

Infested Dev Log Work In - Detailed Analysis & Overview

WiP: The player has to cross the china town. This demo shows one new zombie type (Spitter) and much improved navmesh link ... Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds. Thanks for watching :) Alpha Sign-Up: Reddit:

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Infested Dev Log: Work in Progress Ambient City
Infested Dev Log: Sewer treatment plant under the zombie infested hospital
Infested Devlog: Working on atmosphere
Infested Devlog: Chinatown
Infested Devlog: Inside the Hospital
Infested Devlog: City Highline
Infested Devlog: Underground Entrance
Infested Devlog: City ambient
Infested Dev Log: Level 2 rework
Infested DevLog: Level 3 Environment Design
Infested Devlog: Below the Zombie infested hospital
Infested Devlog: Outside the Hospital
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Infested Dev Log: Work in Progress Ambient City

Infested Dev Log: Work in Progress Ambient City

WIP: I am still

Infested Dev Log: Sewer treatment plant under the zombie infested hospital

Infested Dev Log: Sewer treatment plant under the zombie infested hospital

Work in

Infested Devlog: Working on atmosphere

Infested Devlog: Working on atmosphere

Currently I

Infested Devlog: Chinatown

Infested Devlog: Chinatown

WiP: The player has to cross the china town. This demo shows one new zombie type (Spitter) and much improved navmesh link ...

Infested Devlog: Inside the Hospital

Infested Devlog: Inside the Hospital

WIP: Started to

Infested Devlog: City Highline

Infested Devlog: City Highline

Currently

Infested Devlog: Underground Entrance

Infested Devlog: Underground Entrance

WIP: Started to

Infested Devlog: City ambient

Infested Devlog: City ambient

Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds.

Infested Dev Log: Level 2 rework

Infested Dev Log: Level 2 rework

Reworked the second level of

Infested DevLog: Level 3 Environment Design

Infested DevLog: Level 3 Environment Design

WIP: I am currently

Infested Devlog: Below the Zombie infested hospital

Infested Devlog: Below the Zombie infested hospital

I am currently

Infested Devlog: Outside the Hospital

Infested Devlog: Outside the Hospital

WIP: I have started to

What is Synthetic Selection? Game Dev Log 0

What is Synthetic Selection? Game Dev Log 0

Thanks for watching :) Alpha Sign-Up: https://forms.gle/rfsHEwXTuyyXSUJW7 Reddit: https://www.reddit.com/r/SyntheticSelection/ ...