Media Summary: A night's worth of working on a prototype of the Nothing much, but still it's some progress. xD ... Well, I didn't improve anything about the fractals but I added some sense of depth between foreground and background blocks.
Bit Galaxy Devlog 13 Ship - Detailed Analysis & Overview
A night's worth of working on a prototype of the Nothing much, but still it's some progress. xD ... Well, I didn't improve anything about the fractals but I added some sense of depth between foreground and background blocks. It's just a test to see if my idea of tile borders will work well, although I'm not quite satisfied with the results. ... This week I made the preliminary HUD and platforms. ... Just a small update. In this video you can see "running and walking", the new debug UI, the inventory screen and the toolbar.
Smooth lighting and colour tint on lights that are stronger. It's not much but I'm preparing a big overhaul on the game soon. Liquids simulation. It's pretty bad right now and needs a lot of optimisation. ... Another small update. Inventory management. Thanks for watching :) ...