Media Summary: Well, kind of. It's temporary. But you can get the idea xD  ... Hello guys! This last week I have managed to get the Well, I didn't improve anything about the fractals but I added some sense of depth between foreground and background blocks.

Bit Galaxy Devlog 1 - Detailed Analysis & Overview

Well, kind of. It's temporary. But you can get the idea xD  ... Hello guys! This last week I have managed to get the Well, I didn't improve anything about the fractals but I added some sense of depth between foreground and background blocks. Basic walking, jumping and falling "animation". I'm not an artist, ok? xD  ... If you wanna skip the intro click about about 30 seconds in. First video log for Smallheart where designer Christian Sparks graces ... Well, recently I got back into this project and made some improvements, as well as implemented a few needed things. In this video ...

I've made some improvements on the water simulation algorithm and I just like to play with it, although it's not "perfect". It does not ... Nothing much, but still it's some progress. xD  ... Liquids simulation. It's pretty bad right now and needs a lot of optimisation.  ... It's just a test to see if my idea of tile borders will work well, although I'm not quite satisfied with the results.  ...

Photo Gallery

Bit Galaxy DEVLOG #1
Bit Galaxy DEVLOG #9 - Introduction!
I Made a Galaxy for my Empire Simulation Game - Devlog #1
Bit Galaxy DEVLOG #2
Bit Galaxy DEVLOG #7 - "Animation"
Smallheart: Devlog 1
Bit Galaxy DEVLOG #15 - Smart Cursor and item auto-grouping
Bit Galaxy DEVLOG #5 - Playing with water!
Making a Mario Galaxy-inspired Platformer!- Robotic Revolution Devlog #1
This Stops Beginner Game Devs - Devlog #1
Bit Galaxy DEVLOG #3
Bit Galaxy DEVLOG #4
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Bit Galaxy DEVLOG #1

Bit Galaxy DEVLOG #1

Bit Galaxy

Bit Galaxy DEVLOG #9 - Introduction!

Bit Galaxy DEVLOG #9 - Introduction!

Well, kind of. It's temporary. But you can get the idea xD #terraria #starbound #sandbox #platformer #gamedev #indiedev ...

I Made a Galaxy for my Empire Simulation Game - Devlog #1

I Made a Galaxy for my Empire Simulation Game - Devlog #1

Hello guys! This last week I have managed to get the

Bit Galaxy DEVLOG #2

Bit Galaxy DEVLOG #2

Well, I didn't improve anything about the fractals but I added some sense of depth between foreground and background blocks.

Bit Galaxy DEVLOG #7 - "Animation"

Bit Galaxy DEVLOG #7 - "Animation"

Basic walking, jumping and falling "animation". I'm not an artist, ok? xD #terraria #starbound #sandbox #platformer #gamedev ...

Smallheart: Devlog 1

Smallheart: Devlog 1

If you wanna skip the intro click about about 30 seconds in. First video log for Smallheart where designer Christian Sparks graces ...

Bit Galaxy DEVLOG #15 - Smart Cursor and item auto-grouping

Bit Galaxy DEVLOG #15 - Smart Cursor and item auto-grouping

Well, recently I got back into this project and made some improvements, as well as implemented a few needed things. In this video ...

Bit Galaxy DEVLOG #5 - Playing with water!

Bit Galaxy DEVLOG #5 - Playing with water!

I've made some improvements on the water simulation algorithm and I just like to play with it, although it's not "perfect". It does not ...

Making a Mario Galaxy-inspired Platformer!- Robotic Revolution Devlog #1

Making a Mario Galaxy-inspired Platformer!- Robotic Revolution Devlog #1

This is my first

This Stops Beginner Game Devs - Devlog #1

This Stops Beginner Game Devs - Devlog #1

Prototype time! This

Bit Galaxy DEVLOG #3

Bit Galaxy DEVLOG #3

Nothing much, but still it's some progress. xD #terraria #starbound #sandbox #platformer #gamedev #indiedev #gameplay ...

Bit Galaxy DEVLOG #4

Bit Galaxy DEVLOG #4

Liquids simulation. It's pretty bad right now and needs a lot of optimisation. #terraria #starbound #sandbox #platformer #gamedev ...

Bit Galaxy DEVLOG #11 - Testing borders

Bit Galaxy DEVLOG #11 - Testing borders

It's just a test to see if my idea of tile borders will work well, although I'm not quite satisfied with the results. #terraria #starbound ...