Media Summary: in here we are starting to make the rocket follow the in here we are destroying the rigidbody component on the in here the rocket finally goes towards the
Unity3dc Blasteroids 088 Tracer Setup - Detailed Analysis & Overview
in here we are starting to make the rocket follow the in here we are destroying the rigidbody component on the in here the rocket finally goes towards the in here we are ready to set up our shield to work so far we are just getting the prefab ready, you could use your own model for this ... in here we are making a empty game object with a audio source and adding the truster clips, make shure on the min distance ... so far we finally got it to which the bots react to
try to only have one particle system per truster, later on this could be changeable. in here we just set up the prefab for the cannnon. in here we are about to start out cam script that will follow the ship. we are starting to set up the script, don't forget to assign the particles and the prefabs on the ship. in here we are just going down the line networking the rest of the types of weapons that we have. so far in here we are doing the samething we did with the bullet prefab the only difference is that the cannon is more powerfull.
so far we just got our ship inside our scene and now we are ready to start coding and adding life to it.