Media Summary: well so far i got stuck for a sec, not worries i'll get it going. in here we make shure that when game starts it AddForce for moving, AddTorque for rotating. the
Unity3dc Blasteroids 038 Asteroid Spawning - Detailed Analysis & Overview
well so far i got stuck for a sec, not worries i'll get it going. in here we make shure that when game starts it AddForce for moving, AddTorque for rotating. the make shure your muzzle gameObject on your ship it's a bit far from the ship so your bullet's won't hit your ship !!! i apologize for making the video a bit short, sometimes it won't let me upload them properly. so far we are respawning our ship by moving his position, not destroying the gameobject.
in here we are making it so we can get score by every hit we do to an bulletdamage script add it to the bullet prefab.