Media Summary: FINALLY SOME NEW STUFF it has been like a year since I used the old build, but new I have a new build with a new style. Just to let you know that SuperAndrew418 Games isn't real yet, that's why PFA Games is hitting the spot instead. The voice clips are also placeholders since they don't sound like that in

Sace Controlled Devlog 1 Title - Detailed Analysis & Overview

FINALLY SOME NEW STUFF it has been like a year since I used the old build, but new I have a new build with a new style. Just to let you know that SuperAndrew418 Games isn't real yet, that's why PFA Games is hitting the spot instead. The voice clips are also placeholders since they don't sound like that in The main menu was actually easy to code since it's just broadcast blocks and all that. All though the hosting menu was kind of ... To be fair, I couldn't think of any useful challenges to implement when I made this semi-cutscene. Even if it was only the balance ... Note: The map was not final as it was just a “walk around” map for Andrew to run in.

This cutscene would use to play when you pick the contestants you want in the show. It was a pain to code all that, but I got the gist ... Hello, its me, N-Dev, your fav tweenage game dev. This is episode Do you want to know more about the game? Borealis Descent is a Souls-like / Horror-Survival ... What started as me looking for a new sci-fi show somehow turned into building my own

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SACE: Controlled! Devlog #1 - Title
(OLD) SACE: Controlled! Devlog #1 - Title
(OLD) SACE: Controlled! Devlog #6 - The Balance Beam
(OLD) SACE: Controlled! Devlog #2 - Main Menu, Hosting Setup, and Options
(OLD) SACE: Controlled! Devlog #5 - Challenge Reveal Cutscene
(OLD) SACE: Controlled! Devlog #4 - Overworld and Character Dialogue
(OLD) SACE: Controlled! Devlog #3 - Wormhole Cutscene
Game Bot - Devlog - Ep. 1 - Making the Title Screen
Whispers of the Mycelium: devlog 1
Borealis Descent - Devlog #1
Maskborne Devlog - Gamdev with no experience
I Made a Spaceship Game Inspired by The Expanse | Nova Protocol Devlog #1
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SACE: Controlled! Devlog #1 - Title

SACE: Controlled! Devlog #1 - Title

FINALLY SOME NEW STUFF it has been like a year since I used the old build, but new I have a new build with a new style.

(OLD) SACE: Controlled! Devlog #1 - Title

(OLD) SACE: Controlled! Devlog #1 - Title

Just to let you know that SuperAndrew418 Games isn't real yet, that's why PFA Games is hitting the spot instead.

(OLD) SACE: Controlled! Devlog #6 - The Balance Beam

(OLD) SACE: Controlled! Devlog #6 - The Balance Beam

The voice clips are also placeholders since they don't sound like that in

(OLD) SACE: Controlled! Devlog #2 - Main Menu, Hosting Setup, and Options

(OLD) SACE: Controlled! Devlog #2 - Main Menu, Hosting Setup, and Options

The main menu was actually easy to code since it's just broadcast blocks and all that. All though the hosting menu was kind of ...

(OLD) SACE: Controlled! Devlog #5 - Challenge Reveal Cutscene

(OLD) SACE: Controlled! Devlog #5 - Challenge Reveal Cutscene

To be fair, I couldn't think of any useful challenges to implement when I made this semi-cutscene. Even if it was only the balance ...

(OLD) SACE: Controlled! Devlog #4 - Overworld and Character Dialogue

(OLD) SACE: Controlled! Devlog #4 - Overworld and Character Dialogue

Note: The map was not final as it was just a “walk around” map for Andrew to run in.

(OLD) SACE: Controlled! Devlog #3 - Wormhole Cutscene

(OLD) SACE: Controlled! Devlog #3 - Wormhole Cutscene

This cutscene would use to play when you pick the contestants you want in the show. It was a pain to code all that, but I got the gist ...

Game Bot - Devlog - Ep. 1 - Making the Title Screen

Game Bot - Devlog - Ep. 1 - Making the Title Screen

Hello, its me, N-Dev, your fav tweenage game dev. This is episode

Whispers of the Mycelium: devlog 1

Whispers of the Mycelium: devlog 1

Whispers of the Mycelium: devlog 1

Borealis Descent - Devlog #1

Borealis Descent - Devlog #1

Do you want to know more about the game? | https://bio.site/borealisdescent Borealis Descent is a Souls-like / Horror-Survival ...

Maskborne Devlog - Gamdev with no experience

Maskborne Devlog - Gamdev with no experience

The first

I Made a Spaceship Game Inspired by The Expanse | Nova Protocol Devlog #1

I Made a Spaceship Game Inspired by The Expanse | Nova Protocol Devlog #1

What started as me looking for a new sci-fi show somehow turned into building my own

SpaceCatch Devlog #1

SpaceCatch Devlog #1

SpaceCatch