Media Summary: we are still messing with the mine script in here lol. in here we have it so finally the mine will follow a moving rigid body, yes there are smaller glitches but all that can be fixed later on. make shure you spell it right void OnGUI() { }

Unity3dc Blasteroids 072 Starting The - Detailed Analysis & Overview

we are still messing with the mine script in here lol. in here we have it so finally the mine will follow a moving rigid body, yes there are smaller glitches but all that can be fixed later on. make shure you spell it right void OnGUI() { } in here so far that i taught you guys unity networking was more to ease our way into photon, now don't get me wrong unity ... this time we just made our first script and i explained a little bit about variables and what the word public and private means. this is a taste of networking for you guys, i know this tutorial might seem a bit overly advanced, please make shure to duplicate ...

so far we just wrote the gui for connecting. make shure you have run in backgground checked on , so you know i will always

Photo Gallery

Unity3dc#Blasteroids(072)Starting the  Mine setup5
Unity3dc#Blasteroids(071)Starting the  Mine setup4
Unity3dc#Blasteroids(073)Mine finished
Unity3dc#Blasteroids(039)Spawning The player from start
Unity3dc#Blasteroids(042)our First GUI
Unity3dc#Blasteroids(057)going back to the non networked Project
Unity3dc#Blasteroids(003)Our First Script
Unity3dc#Blasteroids(045)Beggining Networking Part1
Unity3dc#Blasteroids(103)Networking the Bullets
Unity3dc#Blasteroids(046)Beggining Networking Part2
Unity3dc#Blasteroids(047)Beggining Networking Part3
Unity3dc#Blasteroids(049)testing that our message went through
View Detailed Profile
Unity3dc#Blasteroids(072)Starting the  Mine setup5

Unity3dc#Blasteroids(072)Starting the Mine setup5

in here our mine already

Unity3dc#Blasteroids(071)Starting the  Mine setup4

Unity3dc#Blasteroids(071)Starting the Mine setup4

we are still messing with the mine script in here lol.

Unity3dc#Blasteroids(073)Mine finished

Unity3dc#Blasteroids(073)Mine finished

in here we have it so finally the mine will follow a moving rigid body, yes there are smaller glitches but all that can be fixed later on.

Unity3dc#Blasteroids(039)Spawning The player from start

Unity3dc#Blasteroids(039)Spawning The player from start

in here we make shure that when game

Unity3dc#Blasteroids(042)our First GUI

Unity3dc#Blasteroids(042)our First GUI

make shure you spell it right void OnGUI() { }

Unity3dc#Blasteroids(057)going back to the non networked Project

Unity3dc#Blasteroids(057)going back to the non networked Project

in here so far that i taught you guys unity networking was more to ease our way into photon, now don't get me wrong unity ...

Unity3dc#Blasteroids(003)Our First Script

Unity3dc#Blasteroids(003)Our First Script

this time we just made our first script and i explained a little bit about variables and what the word public and private means.

Unity3dc#Blasteroids(045)Beggining Networking Part1

Unity3dc#Blasteroids(045)Beggining Networking Part1

this is a taste of networking for you guys, i know this tutorial might seem a bit overly advanced, please make shure to duplicate ...

Unity3dc#Blasteroids(103)Networking the Bullets

Unity3dc#Blasteroids(103)Networking the Bullets

nowwe are

Unity3dc#Blasteroids(046)Beggining Networking Part2

Unity3dc#Blasteroids(046)Beggining Networking Part2

so far we just wrote the gui for connecting.

Unity3dc#Blasteroids(047)Beggining Networking Part3

Unity3dc#Blasteroids(047)Beggining Networking Part3

we wrote the gui for

Unity3dc#Blasteroids(049)testing that our message went through

Unity3dc#Blasteroids(049)testing that our message went through

make shure you have run in backgground checked on , so you know i will always

Unity3dc#Blasteroids(023)Setting up our trusters Script part3

Unity3dc#Blasteroids(023)Setting up our trusters Script part3

starting