Media Summary: make shure you have run in backgground checked on , so you know i will always start the editor as server and the build as client ... so far we are beggining to instantiate our ships. make shure you spell it right void OnGUI() { }
Unity3dc Blasteroids 049 Testing That - Detailed Analysis & Overview
make shure you have run in backgground checked on , so you know i will always start the editor as server and the build as client ... so far we are beggining to instantiate our ships. make shure you spell it right void OnGUI() { } so far we made shure to add a rigidbody to the ship and the asteroid and some colliders. this is a taste of networking for you guys, i know this tutorial might seem a bit overly advanced, please make shure to duplicate ... transform.Lookat for looking and the other line for moving.
we just finished making the camera follow our ship. so far we finished our connect script now we are ready to in here we are about to start out cam script that will follow the ship. so far i added something for distance and the rotation. we wrote the gui for starting the server. so far we just wrote the gui for connecting.