Media Summary: so far we finished our connect script now we are ready to test this out and start the proess on. so far we just wrote the gui for connecting. i tried to explain syncronization the best i could jus know that a object could have multiple

Unity3dc Blasteroids 048 Beggining Networking - Detailed Analysis & Overview

so far we finished our connect script now we are ready to test this out and start the proess on. so far we just wrote the gui for connecting. i tried to explain syncronization the best i could jus know that a object could have multiple so far we are instantiating the asteroids remember in here so far that i taught you guys unity in here we just made the score work, i'm thinking to might as well go ahead and jump straight into the

right now we almost finished copying what we need in order to make things work.

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Unity3dc#Blasteroids(048)Beggining Networking Part4
Unity3dc#Blasteroids(045)Beggining Networking Part1
Unity3dc#Blasteroids(047)Beggining Networking Part3
Unity3dc#Blasteroids(046)Beggining Networking Part2
Unity3dc#Blasteroids(053)Network Syncronization and networkViews
Unity3dc#Blasteroids(103)Networking the Bullets
Unity3dc#Blasteroids(050)Instantiating our ship
Unity3dc#Blasteroids(105)Networking the Bots and Shield
Unity3dc#Blasteroids(055)Networking the asteroids
Unity3dc#Blasteroids(051)Network.Instantiate
Unity3dc#Blasteroids(057)going back to the non networked Project
Unity3dc#Blasteroids(043)Score GUI finished
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Unity3dc#Blasteroids(048)Beggining Networking Part4

Unity3dc#Blasteroids(048)Beggining Networking Part4

so far we finished our connect script now we are ready to test this out and start the proess on.

Unity3dc#Blasteroids(045)Beggining Networking Part1

Unity3dc#Blasteroids(045)Beggining Networking Part1

this is a taste of

Unity3dc#Blasteroids(047)Beggining Networking Part3

Unity3dc#Blasteroids(047)Beggining Networking Part3

we wrote the gui for

Unity3dc#Blasteroids(046)Beggining Networking Part2

Unity3dc#Blasteroids(046)Beggining Networking Part2

so far we just wrote the gui for connecting.

Unity3dc#Blasteroids(053)Network Syncronization and networkViews

Unity3dc#Blasteroids(053)Network Syncronization and networkViews

i tried to explain syncronization the best i could jus know that a object could have multiple

Unity3dc#Blasteroids(103)Networking the Bullets

Unity3dc#Blasteroids(103)Networking the Bullets

nowwe are

Unity3dc#Blasteroids(050)Instantiating our ship

Unity3dc#Blasteroids(050)Instantiating our ship

so far we are

Unity3dc#Blasteroids(105)Networking the Bots and Shield

Unity3dc#Blasteroids(105)Networking the Bots and Shield

so far we got all the bullets over the

Unity3dc#Blasteroids(055)Networking the asteroids

Unity3dc#Blasteroids(055)Networking the asteroids

so far we are instantiating the asteroids remember

Unity3dc#Blasteroids(051)Network.Instantiate

Unity3dc#Blasteroids(051)Network.Instantiate

just make shure to use

Unity3dc#Blasteroids(057)going back to the non networked Project

Unity3dc#Blasteroids(057)going back to the non networked Project

in here so far that i taught you guys unity

Unity3dc#Blasteroids(043)Score GUI finished

Unity3dc#Blasteroids(043)Score GUI finished

in here we just made the score work, i'm thinking to might as well go ahead and jump straight into the

Unity3dc#Blasteroids(098)Photon Setup2 Networking the ship

Unity3dc#Blasteroids(098)Photon Setup2 Networking the ship

right now we almost finished copying what we need in order to make things work.