Media Summary: There is no MiG-29. It's just placeholder text. This just a snapshot of what it happens to look like as of the morning of January 20th. Damage effects got a minor refactor to expand them quite a bit. Here's what the damage effects (smoke, fire trails, and explosions) ... This isn't great formation flying AI, but I think it's good enough for the demo. You'll also notice that the HUD has changed around a ...

Tiny Combat Redux Ui Exploration - Detailed Analysis & Overview

There is no MiG-29. It's just placeholder text. This just a snapshot of what it happens to look like as of the morning of January 20th. Damage effects got a minor refactor to expand them quite a bit. Here's what the damage effects (smoke, fire trails, and explosions) ... This isn't great formation flying AI, but I think it's good enough for the demo. You'll also notice that the HUD has changed around a ... Work on munitions has finally begun, starting with dumb bombs. There's a ton that needs to still be hooked up, and there's ... Bombs and rockets are finally usable when attached to a plane. While the individual weapon systems were pretty much complete, ... Splash damage is finally in. Munitions can now be given a warhead that can be used to generate splash damage for explode ...

I've actually been working on other stuff (AI refactor) and this is an old video, but the MiG-21 has been added. Model is courtesy of ... This video is just testing out patrols and dogfighting. The AI is pretty dumb fighting each other, but the functionality is all there and ... Rockets, rocket motors, and the pod launcher are complete for now. While right now it's just launching rockets, this can just as ... Finished the dogfight quick battle options. Only one page left to do, but I wonder if I should hold off on that and instead do ...

Photo Gallery

Tiny Combat Redux - UI Exploration
Tiny Combat Arena - More Instant Action UI work
Unity 3D: Tiny Combat Redux - Guns and Damage
Tiny Combat Redux - Formations and Groups
Tiny Combat Redux - WIP Dumb Bombs
Tiny Combat Redux - Attacking Some Tanks
Playtesting "Tiny Combat Redux"
Tiny Combat Redux - Splash Damage, Overkill, Armor, and Top Attack
Tiny Combat Redux - MiG-21
Tiny Combat Redux - AI Testing
Tiny Combat Redux - Splash Damage
Tiny Combat Redux - WIP Rockets and Rocket Pods
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Tiny Combat Redux - UI Exploration

Tiny Combat Redux - UI Exploration

Experimenting with

Tiny Combat Arena - More Instant Action UI work

Tiny Combat Arena - More Instant Action UI work

There is no MiG-29. It's just placeholder text. This just a snapshot of what it happens to look like as of the morning of January 20th.

Unity 3D: Tiny Combat Redux - Guns and Damage

Unity 3D: Tiny Combat Redux - Guns and Damage

Damage effects got a minor refactor to expand them quite a bit. Here's what the damage effects (smoke, fire trails, and explosions) ...

Tiny Combat Redux - Formations and Groups

Tiny Combat Redux - Formations and Groups

This isn't great formation flying AI, but I think it's good enough for the demo. You'll also notice that the HUD has changed around a ...

Tiny Combat Redux - WIP Dumb Bombs

Tiny Combat Redux - WIP Dumb Bombs

Work on munitions has finally begun, starting with dumb bombs. There's a ton that needs to still be hooked up, and there's ...

Tiny Combat Redux - Attacking Some Tanks

Tiny Combat Redux - Attacking Some Tanks

Bombs and rockets are finally usable when attached to a plane. While the individual weapon systems were pretty much complete, ...

Playtesting "Tiny Combat Redux"

Playtesting "Tiny Combat Redux"

Check out the game here: https://why485.itch.io/

Tiny Combat Redux - Splash Damage, Overkill, Armor, and Top Attack

Tiny Combat Redux - Splash Damage, Overkill, Armor, and Top Attack

Splash damage is finally in. Munitions can now be given a warhead that can be used to generate splash damage for explode ...

Tiny Combat Redux - MiG-21

Tiny Combat Redux - MiG-21

I've actually been working on other stuff (AI refactor) and this is an old video, but the MiG-21 has been added. Model is courtesy of ...

Tiny Combat Redux - AI Testing

Tiny Combat Redux - AI Testing

This video is just testing out patrols and dogfighting. The AI is pretty dumb fighting each other, but the functionality is all there and ...

Tiny Combat Redux - Splash Damage

Tiny Combat Redux - Splash Damage

Splash damage is finally in. Munitions can now be given a warhead that can be used to generate splash damage for explode ...

Tiny Combat Redux - WIP Rockets and Rocket Pods

Tiny Combat Redux - WIP Rockets and Rocket Pods

Rockets, rocket motors, and the pod launcher are complete for now. While right now it's just launching rockets, this can just as ...

Tiny Combat Arena - Quick Battles Dogfight UI

Tiny Combat Arena - Quick Battles Dogfight UI

Finished the dogfight quick battle options. Only one page left to do, but I wonder if I should hold off on that and instead do ...