Media Summary: Bombs and rockets are finally usable when attached to a plane. While the individual weapon systems were pretty much complete, ... Work on munitions has finally begun, starting with dumb bombs. There's a ton that needs to still be hooked up, and there's ... Splash damage is finally in. Munitions can now be given a warhead that can be used to generate splash damage for explode ...

Tiny Combat Redux Attacking Some - Detailed Analysis & Overview

Bombs and rockets are finally usable when attached to a plane. While the individual weapon systems were pretty much complete, ... Work on munitions has finally begun, starting with dumb bombs. There's a ton that needs to still be hooked up, and there's ... Splash damage is finally in. Munitions can now be given a warhead that can be used to generate splash damage for explode ... Damage effects got a minor refactor to expand them quite a bit. Here's what the damage effects (smoke, fire trails, and explosions) ... Experimenting with UI styles and fonts. I have This isn't great formation flying AI, but I think it's good enough for the demo. You'll also notice that the HUD has changed around a ...

I've actually been working on other stuff (AI refactor) and this is an old video, but the MiG-21 has been added. Model is courtesy of ... This video is just testing out patrols and dogfighting. The AI is pretty dumb fighting each other, but the functionality is all there and ... I've been busy with real life stuff so I haven't been as active. With demo day over and unguided weapons in a good place I've ... This is a super early and WIP video of the other mode in instant action, called Strike. You select from Straightforward building block stuff. Missiles can be fired, there's a targeting system, and there's an AI plane that knows how to fly ...

Photo Gallery

Tiny Combat Redux - Attacking Some Tanks
Tiny Combat Redux - WIP Dumb Bombs
Tiny Combat Redux - Splash Damage, Overkill, Armor, and Top Attack
Tiny Combat Redux - Splash Damage
Unity 3D: Tiny Combat Redux - Guns and Damage
Tiny Combat Redux - UI Exploration
Tiny Combat Redux - Formations and Groups
Tiny Combat Redux - MiG-21
Tiny Combat Redux - AI Testing
Tiny Combat Redux - HUD Only View and Padlocking
Tiny Combat Arena - Strike Instant Action Mission (Very WIP!)
Playtesting "Tiny Combat Redux"
View Detailed Profile
Tiny Combat Redux - Attacking Some Tanks

Tiny Combat Redux - Attacking Some Tanks

Bombs and rockets are finally usable when attached to a plane. While the individual weapon systems were pretty much complete, ...

Tiny Combat Redux - WIP Dumb Bombs

Tiny Combat Redux - WIP Dumb Bombs

Work on munitions has finally begun, starting with dumb bombs. There's a ton that needs to still be hooked up, and there's ...

Tiny Combat Redux - Splash Damage, Overkill, Armor, and Top Attack

Tiny Combat Redux - Splash Damage, Overkill, Armor, and Top Attack

Splash damage is finally in. Munitions can now be given a warhead that can be used to generate splash damage for explode ...

Tiny Combat Redux - Splash Damage

Tiny Combat Redux - Splash Damage

Splash damage is finally in. Munitions can now be given a warhead that can be used to generate splash damage for explode ...

Unity 3D: Tiny Combat Redux - Guns and Damage

Unity 3D: Tiny Combat Redux - Guns and Damage

Damage effects got a minor refactor to expand them quite a bit. Here's what the damage effects (smoke, fire trails, and explosions) ...

Tiny Combat Redux - UI Exploration

Tiny Combat Redux - UI Exploration

Experimenting with UI styles and fonts. I have

Tiny Combat Redux - Formations and Groups

Tiny Combat Redux - Formations and Groups

This isn't great formation flying AI, but I think it's good enough for the demo. You'll also notice that the HUD has changed around a ...

Tiny Combat Redux - MiG-21

Tiny Combat Redux - MiG-21

I've actually been working on other stuff (AI refactor) and this is an old video, but the MiG-21 has been added. Model is courtesy of ...

Tiny Combat Redux - AI Testing

Tiny Combat Redux - AI Testing

This video is just testing out patrols and dogfighting. The AI is pretty dumb fighting each other, but the functionality is all there and ...

Tiny Combat Redux - HUD Only View and Padlocking

Tiny Combat Redux - HUD Only View and Padlocking

I've been busy with real life stuff so I haven't been as active. With demo day over and unguided weapons in a good place I've ...

Tiny Combat Arena - Strike Instant Action Mission (Very WIP!)

Tiny Combat Arena - Strike Instant Action Mission (Very WIP!)

This is a super early and WIP video of the other mode in instant action, called Strike. You select from

Playtesting "Tiny Combat Redux"

Playtesting "Tiny Combat Redux"

Check out the game here: https://why485.itch.io/

Tiny Combat Arcade - Missiles, Targeting, Basic AI

Tiny Combat Arcade - Missiles, Targeting, Basic AI

Straightforward building block stuff. Missiles can be fired, there's a targeting system, and there's an AI plane that knows how to fly ...