Media Summary: More progress. Rudimentary enemy AI, improved pathfinding (well, back up to par with the 2d pathfinding in V3). Not my best video editing job. This is a time-lapse of me drawing the game's first map. I probably won't end up using it as-is for a ... This is my first attempt at 3D graphics. I converted an old 2D

Srpg Engine For Xna 2 - Detailed Analysis & Overview

More progress. Rudimentary enemy AI, improved pathfinding (well, back up to par with the 2d pathfinding in V3). Not my best video editing job. This is a time-lapse of me drawing the game's first map. I probably won't end up using it as-is for a ... This is my first attempt at 3D graphics. I converted an old 2D Coming along nicely. A good amount of the assets are temporary. Music is Back Fire (Hitoshi Sakimoto, Final Fantasy Tactics) High quality version can be found on my website, at Integrated Lua scripting will ... Second video to demonstrate new additions to the

Everything here is pulled from an xml file. The only input is me advancing the text. The models, character textures, and animations ... Music from Tales of Vesperia by Motoi Sakuraba I made big improvements to the actor class by splitting it into a base class that's ...

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SRPG Engine for XNA 2
SRPG Engine for XNA
3D SRPG XNA engine
3D SRPG XNA engine 4-11-10
Ardor XNA SRPG Map Editor
Alundra clone engine test 2
XNA 3D SRPG Rough Prototype
Ardor XNA SRPG Gameplay
TACTIC Strategy RPG Engine: Scripting and Dialog Demo
Tactics Demo 2 (PC SRPG)
XNA SRPG Script Handling (xml)
XNA Adventure Game Engine Test 2
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SRPG Engine for XNA 2

SRPG Engine for XNA 2

Moving units, A* pathfinding, command

SRPG Engine for XNA

SRPG Engine for XNA

Just a turn based

3D SRPG XNA engine

3D SRPG XNA engine

The

3D SRPG XNA engine 4-11-10

3D SRPG XNA engine 4-11-10

More progress. Rudimentary enemy AI, improved pathfinding (well, back up to par with the 2d pathfinding in V3).

Ardor XNA SRPG Map Editor

Ardor XNA SRPG Map Editor

Not my best video editing job. This is a time-lapse of me drawing the game's first map. I probably won't end up using it as-is for a ...

Alundra clone engine test 2

Alundra clone engine test 2

Alundra clone

XNA 3D SRPG Rough Prototype

XNA 3D SRPG Rough Prototype

This is my first attempt at 3D graphics. I converted an old 2D

Ardor XNA SRPG Gameplay

Ardor XNA SRPG Gameplay

Coming along nicely. A good amount of the assets are temporary. Music is Back Fire (Hitoshi Sakimoto, Final Fantasy Tactics)

TACTIC Strategy RPG Engine: Scripting and Dialog Demo

TACTIC Strategy RPG Engine: Scripting and Dialog Demo

High quality version can be found on my website, at http://www.mephlabs.com/page/tactic_media Integrated Lua scripting will ...

Tactics Demo 2 (PC SRPG)

Tactics Demo 2 (PC SRPG)

Second video to demonstrate new additions to the

XNA SRPG Script Handling (xml)

XNA SRPG Script Handling (xml)

Everything here is pulled from an xml file. The only input is me advancing the text. The models, character textures, and animations ...

XNA Adventure Game Engine Test 2

XNA Adventure Game Engine Test 2

A new video of my Adventure game

C# XNA RPG Engine Project with Treasure Chests

C# XNA RPG Engine Project with Treasure Chests

Music from Tales of Vesperia by Motoi Sakuraba I made big improvements to the actor class by splitting it into a base class that's ...