Media Summary: I am back from deployment, and back to working on Successfully ran a multiplayer match this week with several of my testers. In this video I provide commentary on the battle, discuss ... The addition of the missing components of electronic warfare make signature control a major component of staying hidden until ...

Nebulous Devlog 20 Road To - Detailed Analysis & Overview

I am back from deployment, and back to working on Successfully ran a multiplayer match this week with several of my testers. In this video I provide commentary on the battle, discuss ... The addition of the missing components of electronic warfare make signature control a major component of staying hidden until ... Advanced movement options allow for even more tactical decisions to maximize your fleet's performance. Join us on Discord: ... An update about (mostly) the Outlying Systems Protectorate and how our second major update is coming along, with a bonus first ... Documenting the progress of my game project from its new beginning. Background on the history of the project and a look at the ...

A major overhaul of the damage control system and UI, completing the implementation of saving and loading games, and a bunch ... The addition of spinal mounted weapons and ammunition magazines round out the weapon systems, and two new ship classes ... The first in-depth look at the new Conquest game mode coming in our next major update. Conquest Concept Document: ... This month we're giving a behind-the-scenes look at all of the Protectorate's weapons and utilities, as well as a deep dive on ... Finishing the Steam integration and adding mod support to the game! Wishlist on Steam: ...

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NEBULOUS Devlog #20: Road To Release
NEBULOUS Devlog #7: Multiplayer Battle Walkthrough
NEBULOUS Devlog #30: Making Port
NEBULOUS Devlog #12: Run Silent
NEBULOUS Devlog #10: Heavy Rolls
NEBULOUS Devlog #26: A Rag-Tag Fleet
NEBULOUS Devlog #1: Come Right To Course
NEBULOUS Devlog #22: Attack Team Out
NEBULOUS Devlog #11: Grow A Spine
NEBULOUS Devlog #29: The Strategic Level
NEBULOUS Devlog #27: Protectorate Edge
NEBULOUS Devlog #21: Full Steam
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NEBULOUS Devlog #20: Road To Release

NEBULOUS Devlog #20: Road To Release

I am back from deployment, and back to working on

NEBULOUS Devlog #7: Multiplayer Battle Walkthrough

NEBULOUS Devlog #7: Multiplayer Battle Walkthrough

Successfully ran a multiplayer match this week with several of my testers. In this video I provide commentary on the battle, discuss ...

NEBULOUS Devlog #30: Making Port

NEBULOUS Devlog #30: Making Port

This

NEBULOUS Devlog #12: Run Silent

NEBULOUS Devlog #12: Run Silent

The addition of the missing components of electronic warfare make signature control a major component of staying hidden until ...

NEBULOUS Devlog #10: Heavy Rolls

NEBULOUS Devlog #10: Heavy Rolls

Advanced movement options allow for even more tactical decisions to maximize your fleet's performance. Join us on Discord: ...

NEBULOUS Devlog #26: A Rag-Tag Fleet

NEBULOUS Devlog #26: A Rag-Tag Fleet

An update about (mostly) the Outlying Systems Protectorate and how our second major update is coming along, with a bonus first ...

NEBULOUS Devlog #1: Come Right To Course

NEBULOUS Devlog #1: Come Right To Course

Documenting the progress of my game project from its new beginning. Background on the history of the project and a look at the ...

NEBULOUS Devlog #22: Attack Team Out

NEBULOUS Devlog #22: Attack Team Out

A major overhaul of the damage control system and UI, completing the implementation of saving and loading games, and a bunch ...

NEBULOUS Devlog #11: Grow A Spine

NEBULOUS Devlog #11: Grow A Spine

The addition of spinal mounted weapons and ammunition magazines round out the weapon systems, and two new ship classes ...

NEBULOUS Devlog #29: The Strategic Level

NEBULOUS Devlog #29: The Strategic Level

The first in-depth look at the new Conquest game mode coming in our next major update. Conquest Concept Document: ...

NEBULOUS Devlog #27: Protectorate Edge

NEBULOUS Devlog #27: Protectorate Edge

This month we're giving a behind-the-scenes look at all of the Protectorate's weapons and utilities, as well as a deep dive on ...

NEBULOUS Devlog #21: Full Steam

NEBULOUS Devlog #21: Full Steam

Finishing the Steam integration and adding mod support to the game! Wishlist on Steam: ...

NEBULOUS Devlog #23: Batteries Release

NEBULOUS Devlog #23: Batteries Release

It's been a while, but here is the final