Media Summary: A major overhaul of the damage control system and UI, completing the implementation of saving and loading games, and a bunch ... An update about (mostly) the Outlying Systems Protectorate and how our second major update is coming along, with a bonus first ... This month we're giving a behind-the-scenes look at all of the Protectorate's weapons and utilities, as well as a deep dive on ...
Nebulous Devlog 21 Full Steam - Detailed Analysis & Overview
A major overhaul of the damage control system and UI, completing the implementation of saving and loading games, and a bunch ... An update about (mostly) the Outlying Systems Protectorate and how our second major update is coming along, with a bonus first ... This month we're giving a behind-the-scenes look at all of the Protectorate's weapons and utilities, as well as a deep dive on ... The first in-depth look at the new Conquest game mode coming in our next major update. Conquest Concept Document: ... I am back from deployment, and back to working on A first look at the singleplayer and co-op campaign coming to
A look at (almost) all of the new toys and features coming in the Carriers Update, as well as a discussion of the initial testing phase ... Phase 3 of Conquest development is almost A thorough discussion of the balancing process for the carriers update, as well as an in-depth look at a major surprise feature ...