Media Summary: A major overhaul of the damage control system and UI, completing the implementation of saving and loading games, and a bunch ... I am back from deployment, and back to working on Phase 3 of Conquest development is almost complete, and this
Nebulous Devlog 22 Attack Team - Detailed Analysis & Overview
A major overhaul of the damage control system and UI, completing the implementation of saving and loading games, and a bunch ... I am back from deployment, and back to working on Phase 3 of Conquest development is almost complete, and this Successfully ran a multiplayer match this week with several of my testers. In this video I provide commentary on the battle, discuss ... A look at (almost) all of the new toys and features coming in the Carriers Update, as well as a discussion of the initial testing phase ... This month we're giving a behind-the-scenes look at all of the Protectorate's weapons and utilities, as well as a deep dive on ...
Finishing the Steam integration and adding mod support to the game! Wishlist on Steam: ... The addition of the missing components of electronic warfare make signature control a major component of staying hidden until ... Electronic Warfare rebalance and an updated damage model are tested in our biggest multiplayer fight to date. Wishlist on Steam: ...