Media Summary: FlatMoveBehaviour with a world up vector! Blink has been released! Download and play for free! iOS: Everything rebuilt in a new framework! Now including weapon switching and faster collision detection.
Infinite Loop Devlog 5 - Detailed Analysis & Overview
FlatMoveBehaviour with a world up vector! Blink has been released! Download and play for free! iOS: Everything rebuilt in a new framework! Now including weapon switching and faster collision detection. Voxel objects in my game can finally break apart! Using the impulses computed by my physics simulation, I'm able to generate ... Closing out the weekend we reworked how the player and enemies are put together, with a new component system. Here it is in ... The start of some avoid collision behaviour. For some reason they still won't avoid walls...
Today I have fixed..eh...ignored.. a long standing issue with a core gameplay aspect, added a climbing animation and added ... Particles and some tuning, might be a little hard... New B3 system nearly ready. Smoothed out camera movement, fixed jittery collision. Final upload for the night, enemies now avoid each other and do their best to navigate around obstacles. The trick was ...