Media Summary: The start of some avoid collision behaviour. For some reason they still won't avoid walls... I'm building my own indie strategy card game — called "Bone-Bound" -In this shorter Particles and some tuning, might be a little hard...

Infinite Loop Devlog 9 - Detailed Analysis & Overview

The start of some avoid collision behaviour. For some reason they still won't avoid walls... I'm building my own indie strategy card game — called "Bone-Bound" -In this shorter Particles and some tuning, might be a little hard... Final upload for the night, enemies now avoid each other and do their best to navigate around obstacles. The trick was ... FlatMoveBehaviour with a world up vector! FindTarget, Aim, and Move AI behaviour demonstration.

Everything rebuilt in a new framework! Now including weapon switching and faster collision detection.

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Infinite Loop Devlog #9
Endless Castle Loop?! | Bone-Bound Devlog #9
Infinite Loop Devlog #11
Infinite Loop Devlog #12
Infinite Loop Devlog #10
Infinite Loop Devlog #5
Infinite Loop Devlog #1
Infinite Loop Devlog #8
Infinite Loop Devlog #7
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Infinite Loop Devlog #9

Infinite Loop Devlog #9

The start of some avoid collision behaviour. For some reason they still won't avoid walls...

Endless Castle Loop?! | Bone-Bound Devlog #9

Endless Castle Loop?! | Bone-Bound Devlog #9

I'm building my own indie strategy card game — called "Bone-Bound" -In this shorter

Infinite Loop Devlog #11

Infinite Loop Devlog #11

Accidentally created a boss...

Infinite Loop Devlog #12

Infinite Loop Devlog #12

Particles and some tuning, might be a little hard...

Infinite Loop Devlog #10

Infinite Loop Devlog #10

Final upload for the night, enemies now avoid each other and do their best to navigate around obstacles. The trick was ...

Infinite Loop Devlog #5

Infinite Loop Devlog #5

FlatMoveBehaviour with a world up vector!

Infinite Loop Devlog #1

Infinite Loop Devlog #1

A quick look at the progress this week.

Infinite Loop Devlog #8

Infinite Loop Devlog #8

FindTarget, Aim, and Move AI behaviour demonstration.

Infinite Loop Devlog #7

Infinite Loop Devlog #7

Everything rebuilt in a new framework! Now including weapon switching and faster collision detection.