Media Summary: The start of some avoid collision behaviour. For some reason they still won't avoid walls... I'm building my own indie strategy card game — called "Bone-Bound" -In this shorter Particles and some tuning, might be a little hard...
Infinite Loop Devlog 9 - Detailed Analysis & Overview
The start of some avoid collision behaviour. For some reason they still won't avoid walls... I'm building my own indie strategy card game — called "Bone-Bound" -In this shorter Particles and some tuning, might be a little hard... Final upload for the night, enemies now avoid each other and do their best to navigate around obstacles. The trick was ... FlatMoveBehaviour with a world up vector! FindTarget, Aim, and Move AI behaviour demonstration.
Everything rebuilt in a new framework! Now including weapon switching and faster collision detection.