Media Summary: GKV Work-in-progress: Editing Attack Slide GKV Work-in-progress: Attack Editor Snippet I finally added animation thumbnails to my Attack

Gkv Work In Progress Editing - Detailed Analysis & Overview

GKV Work-in-progress: Editing Attack Slide GKV Work-in-progress: Attack Editor Snippet I finally added animation thumbnails to my Attack Added Filmic (ACES) color grading to the post-processing. Added ability for enemy AI to cancel their attacks, letting them execute their combos faster. Also being shown here is the real-time ... Tested a build of the game. Thankfully, screen recording still manages to be fast if I use a build and not record from the Unity ...

Since it was holiday season, I thought I'd try doing something non-critical for the moment. So I had this idea to show my Kanban ... GKV Work-in-progress: Attack Thumbnail Animation Bug I've added some icons for Attacks and Attack Sets, indicators when they have unsaved changes, and made neater looking play ... GKV Work-in-progress: Attack Editor Adding Multi-hit timings First attempts at rendering 3d models into windows. This will be a widget to let the user choose among animation clips in the ...

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GKV Work-in-progress: Editing Attack Slide
GKV Work-in-progress: AI Editor Improvements 1
GKV Work-in-progress: Attack Editor Snippet
GKV Work-in-progress: Attack Editor Thumbnails
GKV Work-in-progress: Reimporting Desparo 3d Model 02
GKV Work-in-progress: Enemy AI Canceling Attacks
GKV Work-in-progress: Fast Mook Combat Test 2
GKV Work-in-progress: Optimization on Attack Editor thumbnails
GKV Work-in-progress: In-Game Kanban Board
GKV Work-in-progress: Attack Thumbnail Animation Bug
GKV Work-in-progress: Attack Editor GUI Improvements
GKV Work-in-progress: Attack Editor Adding Multi-hit timings
View Detailed Profile
GKV Work-in-progress: Editing Attack Slide

GKV Work-in-progress: Editing Attack Slide

GKV Work-in-progress: Editing Attack Slide

GKV Work-in-progress: AI Editor Improvements 1

GKV Work-in-progress: AI Editor Improvements 1

I have been

GKV Work-in-progress: Attack Editor Snippet

GKV Work-in-progress: Attack Editor Snippet

GKV Work-in-progress: Attack Editor Snippet

GKV Work-in-progress: Attack Editor Thumbnails

GKV Work-in-progress: Attack Editor Thumbnails

I finally added animation thumbnails to my Attack

GKV Work-in-progress: Reimporting Desparo 3d Model 02

GKV Work-in-progress: Reimporting Desparo 3d Model 02

Added Filmic (ACES) color grading to the post-processing.

GKV Work-in-progress: Enemy AI Canceling Attacks

GKV Work-in-progress: Enemy AI Canceling Attacks

Added ability for enemy AI to cancel their attacks, letting them execute their combos faster. Also being shown here is the real-time ...

GKV Work-in-progress: Fast Mook Combat Test 2

GKV Work-in-progress: Fast Mook Combat Test 2

Tested a build of the game. Thankfully, screen recording still manages to be fast if I use a build and not record from the Unity ...

GKV Work-in-progress: Optimization on Attack Editor thumbnails

GKV Work-in-progress: Optimization on Attack Editor thumbnails

Originally, the thumbnails in my Attack

GKV Work-in-progress: In-Game Kanban Board

GKV Work-in-progress: In-Game Kanban Board

Since it was holiday season, I thought I'd try doing something non-critical for the moment. So I had this idea to show my Kanban ...

GKV Work-in-progress: Attack Thumbnail Animation Bug

GKV Work-in-progress: Attack Thumbnail Animation Bug

GKV Work-in-progress: Attack Thumbnail Animation Bug

GKV Work-in-progress: Attack Editor GUI Improvements

GKV Work-in-progress: Attack Editor GUI Improvements

I've added some icons for Attacks and Attack Sets, indicators when they have unsaved changes, and made neater looking play ...

GKV Work-in-progress: Attack Editor Adding Multi-hit timings

GKV Work-in-progress: Attack Editor Adding Multi-hit timings

GKV Work-in-progress: Attack Editor Adding Multi-hit timings

GKV Work-in-progress: Animation Clip Chooser Test

GKV Work-in-progress: Animation Clip Chooser Test

First attempts at rendering 3d models into windows. This will be a widget to let the user choose among animation clips in the ...