Media Summary: End of Day 2. In this video, you can see the introduction of different Configurations. In this ... Bonus Day 3 content! After adding special attacks, I decided to add damage and enemy ... Made a quick addition, barely worth a separate

Vortex Breakers Dev Log 1 - Detailed Analysis & Overview

End of Day 2. In this video, you can see the introduction of different Configurations. In this ... Bonus Day 3 content! After adding special attacks, I decided to add damage and enemy ... Made a quick addition, barely worth a separate In this level, you must grab randomly spawning shards from the void while protecting your ... The next level was inspired by the classic space shooter Yar's Revenge. There's no actual ... Next is the level inspired by an old favorite, Space Invaders. But like all the levels, instead of ...

Next idea was an homage to one of the most iconic space shooters of all time, Asteroids. Voxel objects in my game can finally break apart! Using the impulses computed by my physics simulation, I'm able to generate ... Another "guide your crystal" level. This one I'm referring to as the "obstacle course." This is ... Started working on my menus. All the png file graphics came from a paid asset pack, but all ... Day 10- Now that I have a "template" to work off, I'm trying to make more complicated ... The final "escort mission style" I refer to as the Mine Field. The original version of the just ...

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Vortex Breakers- Dev Log 1
Vortex Breakers- Dev Log 2
Vortex Breakers- Dev Log 4
Vortex Breakers- DevLog 11.5
Vortex Breakers- DevLog 22
Vortex Breakers- DevLog 14
Vortex Breakers- DevLog 15
Vortex Breakers- DevLog 17
Adding FRACTURING to my game's physics [Voxel Devlog #28]
Vortex Breakers- DevLog 20
Vortex Breaker- Dev Log 11
Vortex Breakers- Dev Log 10
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Vortex Breakers- Dev Log 1

Vortex Breakers- Dev Log 1

https://gravity-pollution-studios.itch.io/ End of day

Vortex Breakers- Dev Log 2

Vortex Breakers- Dev Log 2

https://gravity-pollution-studios.itch.io/ End of Day 2. In this video, you can see the introduction of different Configurations. In this ...

Vortex Breakers- Dev Log 4

Vortex Breakers- Dev Log 4

https://gravity-pollution-studios.itch.io/ Bonus Day 3 content! After adding special attacks, I decided to add damage and enemy ...

Vortex Breakers- DevLog 11.5

Vortex Breakers- DevLog 11.5

https://gravity-pollution-studios.itch.io/ Made a quick addition, barely worth a separate

Vortex Breakers- DevLog 22

Vortex Breakers- DevLog 22

https://gravity-pollution-studios.itch.io/ In this level, you must grab randomly spawning shards from the void while protecting your ...

Vortex Breakers- DevLog 14

Vortex Breakers- DevLog 14

https://gravity-pollution-studios.itch.io/ The next level was inspired by the classic space shooter Yar's Revenge. There's no actual ...

Vortex Breakers- DevLog 15

Vortex Breakers- DevLog 15

https://gravity-pollution-studios.itch.io/ Next is the level inspired by an old favorite, Space Invaders. But like all the levels, instead of ...

Vortex Breakers- DevLog 17

Vortex Breakers- DevLog 17

https://gravity-pollution-studios.itch.io/ Next idea was an homage to one of the most iconic space shooters of all time, Asteroids.

Adding FRACTURING to my game's physics [Voxel Devlog #28]

Adding FRACTURING to my game's physics [Voxel Devlog #28]

Voxel objects in my game can finally break apart! Using the impulses computed by my physics simulation, I'm able to generate ...

Vortex Breakers- DevLog 20

Vortex Breakers- DevLog 20

https://gravity-pollution-studios.itch.io/ Another "guide your crystal" level. This one I'm referring to as the "obstacle course." This is ...

Vortex Breaker- Dev Log 11

Vortex Breaker- Dev Log 11

https://gravity-pollution-studios.itch.io/ Started working on my menus. All the png file graphics came from a paid asset pack, but all ...

Vortex Breakers- Dev Log 10

Vortex Breakers- Dev Log 10

https://gravity-pollution-studios.itch.io/ Day 10- Now that I have a "template" to work off, I'm trying to make more complicated ...

Vortex Breakers- DevLog 21

Vortex Breakers- DevLog 21

https://gravity-pollution-studios.itch.io/ The final "escort mission style" I refer to as the Mine Field. The original version of the just ...