Media Summary: Basically the same as the last video, but turrets and guns work. Shockingly, this actually worked despite coming after about 4 ... Get TCA on Steam: Since I last flew TCA there were several ... A lot of what I've been working on has been back end stuff that doesn't really show, so here's some stuff that doesn't really show ...

Tiny Combat Arena Json Derived - Detailed Analysis & Overview

Basically the same as the last video, but turrets and guns work. Shockingly, this actually worked despite coming after about 4 ... Get TCA on Steam: Since I last flew TCA there were several ... A lot of what I've been working on has been back end stuff that doesn't really show, so here's some stuff that doesn't really show ... The Database Viewer is effectively finished. The big difference from last time is that statistics are now displayed, and dynamically ... As with most things at this stage of development, it doesn't look like much, but there's a lot going on behind the scenes. The stores ... Thanks to Microprose and Why485 for giving me early access to the game. It's a neat

I think I've finally figured out a map workflow. I hope you all like sand. It's basically a combination of every idea I've had that ... It occurred to me today that I haven't posted any of the progress I've made recently to YouTube since it's all been When I typed in a 300 meter splash damage radius for Mk84s a couple months ago, I didn't really think about how big that actually ... I flew a quick mission to test out the cluster bombs. I'm really glad I added them, because they required me to formalize a lot of ... This is something I've wanted to add for a while now, and finally got around to it. The camera is smoothed and slightly biased ... When you look at munitions in the database viewer, they get put on cute

PATCH 0.8.2 UPDATE* Just a quick video describing how I setup my key bindings in

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Tiny Combat Arena - JSON Derived Guns and Turrets
Tiny Combat Arena • Day / Night Cycle in Arena Mode (WIP/json mod)
Tiny Combat Arena - Spawning 130ish tanks from plaintext data
Tiny Combat Arena - Dynamic stats for the Database Viewer
Tiny Combat Arena - Dynamically Loaded Stores
Tiny Combat Arena is the correct way to describe this game
Tiny Combat Arena - Final map workflow?
Tiny Combat Arena - IR SAMs and various HUD work
Tiny Combat Arena - 300m Splash Radius is Quite Big
Tiny Combat Arena - Mission with Cluster Bombs
Tiny Combat Arena - Padlock camera and guided missiles (finally)
Tiny Combat Arena - Database Viewer Munition Carts
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Tiny Combat Arena - JSON Derived Guns and Turrets

Tiny Combat Arena - JSON Derived Guns and Turrets

Basically the same as the last video, but turrets and guns work. Shockingly, this actually worked despite coming after about 4 ...

Tiny Combat Arena • Day / Night Cycle in Arena Mode (WIP/json mod)

Tiny Combat Arena • Day / Night Cycle in Arena Mode (WIP/json mod)

Get TCA on Steam: https://store.steampowered.com/app/1347550/Tiny_Combat_Arena/ Since I last flew TCA there were several ...

Tiny Combat Arena - Spawning 130ish tanks from plaintext data

Tiny Combat Arena - Spawning 130ish tanks from plaintext data

A lot of what I've been working on has been back end stuff that doesn't really show, so here's some stuff that doesn't really show ...

Tiny Combat Arena - Dynamic stats for the Database Viewer

Tiny Combat Arena - Dynamic stats for the Database Viewer

The Database Viewer is effectively finished. The big difference from last time is that statistics are now displayed, and dynamically ...

Tiny Combat Arena - Dynamically Loaded Stores

Tiny Combat Arena - Dynamically Loaded Stores

As with most things at this stage of development, it doesn't look like much, but there's a lot going on behind the scenes. The stores ...

Tiny Combat Arena is the correct way to describe this game

Tiny Combat Arena is the correct way to describe this game

Thanks to Microprose and Why485 for giving me early access to the game. It's a neat

Tiny Combat Arena - Final map workflow?

Tiny Combat Arena - Final map workflow?

I think I've finally figured out a map workflow. I hope you all like sand. It's basically a combination of every idea I've had that ...

Tiny Combat Arena - IR SAMs and various HUD work

Tiny Combat Arena - IR SAMs and various HUD work

It occurred to me today that I haven't posted any of the progress I've made recently to YouTube since it's all been

Tiny Combat Arena - 300m Splash Radius is Quite Big

Tiny Combat Arena - 300m Splash Radius is Quite Big

When I typed in a 300 meter splash damage radius for Mk84s a couple months ago, I didn't really think about how big that actually ...

Tiny Combat Arena - Mission with Cluster Bombs

Tiny Combat Arena - Mission with Cluster Bombs

I flew a quick mission to test out the cluster bombs. I'm really glad I added them, because they required me to formalize a lot of ...

Tiny Combat Arena - Padlock camera and guided missiles (finally)

Tiny Combat Arena - Padlock camera and guided missiles (finally)

This is something I've wanted to add for a while now, and finally got around to it. The camera is smoothed and slightly biased ...

Tiny Combat Arena - Database Viewer Munition Carts

Tiny Combat Arena - Database Viewer Munition Carts

When you look at munitions in the database viewer, they get put on cute

Tiny Combat Arena - Custom Key Setup [PATCH 0.8.2 UPDATE]

Tiny Combat Arena - Custom Key Setup [PATCH 0.8.2 UPDATE]

PATCH 0.8.2 UPDATE* Just a quick video describing how I setup my key bindings in