Media Summary: Basically the same as the last video, but turrets and guns work. Shockingly, this actually worked despite coming after about 4 ... Get TCA on Steam: Since I last flew TCA there were several ... A lot of what I've been working on has been back end stuff that doesn't really show, so here's some stuff that doesn't really show ...
Tiny Combat Arena Json Derived - Detailed Analysis & Overview
Basically the same as the last video, but turrets and guns work. Shockingly, this actually worked despite coming after about 4 ... Get TCA on Steam: Since I last flew TCA there were several ... A lot of what I've been working on has been back end stuff that doesn't really show, so here's some stuff that doesn't really show ... The Database Viewer is effectively finished. The big difference from last time is that statistics are now displayed, and dynamically ... As with most things at this stage of development, it doesn't look like much, but there's a lot going on behind the scenes. The stores ... Thanks to Microprose and Why485 for giving me early access to the game. It's a neat
I think I've finally figured out a map workflow. I hope you all like sand. It's basically a combination of every idea I've had that ... It occurred to me today that I haven't posted any of the progress I've made recently to YouTube since it's all been When I typed in a 300 meter splash damage radius for Mk84s a couple months ago, I didn't really think about how big that actually ... I flew a quick mission to test out the cluster bombs. I'm really glad I added them, because they required me to formalize a lot of ... This is something I've wanted to add for a while now, and finally got around to it. The camera is smoothed and slightly biased ... When you look at munitions in the database viewer, they get put on cute
PATCH 0.8.2 UPDATE* Just a quick video describing how I setup my key bindings in