Media Summary: Yes and no! This is an excerpt from "The Resonance" - Froox's office hours / podcast. If you'd like to learn more about Resonite ... A small chunk of debugging session diagnosing why mirrors/portals don't work. Support development at: ... Hello everyone! I've been quiet for past few days because I've been away, but I've made a whole bunch of progress when I could, ...

The Splittening - Detailed Analysis & Overview

Yes and no! This is an excerpt from "The Resonance" - Froox's office hours / podcast. If you'd like to learn more about Resonite ... A small chunk of debugging session diagnosing why mirrors/portals don't work. Support development at: ... Hello everyone! I've been quiet for past few days because I've been away, but I've made a whole bunch of progress when I could, ... More progress! There's now a new project "GraphicalClient" in the solution! Instead of FrooxEngine being copied over into Unity ... As I'm working on some more of the crasher bugs, but since it's no longer using TcpClient for IPC (that was just temp for initial ... After a bunch of stuffering, head banging, crashing and blowing out my ears a few times with garbage audio data... audio works ...

I got bunch of stuff working! I'm taking a break for today now, but I wanted to show off! Support development at: ... It's not often that you get to debug something by literally watching (virtual) rain for 20 minutes. In previous devlogs, you have seen ...

Photo Gallery

The Splittening!
Are we enjoying the work on The Splittening?
The Splittening - Debugging Mirrors/Portals
The Splittening - First (literal) steps with input! And dash appears!
The splittening - Renderer process starting up & indicating load progress
In what areas will the splittening help with performance?
The splittening - initialization & render loop skeleton
Surprising results with The Splittening so far
How confident are we in The Splittening right now?
The Splittening - Updated debugging process showcase
The Splittening - UMP (libVLC) audio works finally!
The splittening - stuff is working!
View Detailed Profile
The Splittening!

The Splittening!

The Splittening

Are we enjoying the work on The Splittening?

Are we enjoying the work on The Splittening?

Yes and no! This is an excerpt from "The Resonance" - Froox's office hours / podcast. If you'd like to learn more about Resonite ...

The Splittening - Debugging Mirrors/Portals

The Splittening - Debugging Mirrors/Portals

A small chunk of debugging session diagnosing why mirrors/portals don't work. Support development at: ...

The Splittening - First (literal) steps with input! And dash appears!

The Splittening - First (literal) steps with input! And dash appears!

Hello everyone! I've been quiet for past few days because I've been away, but I've made a whole bunch of progress when I could, ...

The splittening - Renderer process starting up & indicating load progress

The splittening - Renderer process starting up & indicating load progress

More progress! There's now a new project "GraphicalClient" in the solution! Instead of FrooxEngine being copied over into Unity ...

In what areas will the splittening help with performance?

In what areas will the splittening help with performance?

The splittening

The splittening - initialization & render loop skeleton

The splittening - initialization & render loop skeleton

These are the first bits of

Surprising results with The Splittening so far

Surprising results with The Splittening so far

The Splittening

How confident are we in The Splittening right now?

How confident are we in The Splittening right now?

How confident are we that

The Splittening - Updated debugging process showcase

The Splittening - Updated debugging process showcase

As I'm working on some more of the crasher bugs, but since it's no longer using TcpClient for IPC (that was just temp for initial ...

The Splittening - UMP (libVLC) audio works finally!

The Splittening - UMP (libVLC) audio works finally!

After a bunch of stuffering, head banging, crashing and blowing out my ears a few times with garbage audio data... audio works ...

The splittening - stuff is working!

The splittening - stuff is working!

I got bunch of stuff working! I'm taking a break for today now, but I wanted to show off! Support development at: ...

The Splittening - Debugging by watching the rain

The Splittening - Debugging by watching the rain

It's not often that you get to debug something by literally watching (virtual) rain for 20 minutes. In previous devlogs, you have seen ...