Media Summary: Implement Dash and First Skill for Primary Character - Refine Control Mechanics. Improve locomotion, combat animation - Transition to guard state immediately after an attack (or Dodge) - Add simple enemy ... Added a stun state to improve the combat system by leaving parried enemies defenseless - Created parry and block animations ...
Project Asr Devlog 10 - Detailed Analysis & Overview
Implement Dash and First Skill for Primary Character - Refine Control Mechanics. Improve locomotion, combat animation - Transition to guard state immediately after an attack (or Dodge) - Add simple enemy ... Added a stun state to improve the combat system by leaving parried enemies defenseless - Created parry and block animations ... Implement AI basic perception (Sight, Sound, Damage) - Add Simple Patrol, Investigate, Attack Behavior Tree - Add Ult to third ... No visual progress this week — so I went down a rabbit hole instead. I spent the week researching incremental games. Embark on an epic boss battle in my personal ARPG
There are some very crucial steps in building a Working on my indie game, I've been getting 400+ fps, constantly. But one day I switched my computer's screen and got 1fps. In this video, I talk about fixing the jank in HyperSurge and turning it into something that actually feels good to play. It involved a lot ...