Media Summary: In this part, I cover a few SDKs and how to get started with Visual Studio, and a small code change to func_wall. I wanted to put out ... How to set up a HL mod folder and make a little code change. This video has been remade & reimagined, you can watch it here: After several years of writing ...

Old Half Life Sdk Programming - Detailed Analysis & Overview

In this part, I cover a few SDKs and how to get started with Visual Studio, and a small code change to func_wall. I wanted to put out ... How to set up a HL mod folder and make a little code change. This video has been remade & reimagined, you can watch it here: After several years of writing ... In this video, we'll talk about attachments, controllers, hitboxes and animation events. Not how to make them! But how to program ... Someone finally went and created a mod that combines This time I implement YOUR weapon ideas! Source code of this

Four new weapons, yippee!!! And an end to the chapter. :) Source code: Flamethrower: ... It sure took me a while to get this one out. Here we talk about sawblades, proximity grenades, and more! Source code: Sawblade ... Creating NEW weapon classes! Let's go! The video is a bit rushed so I could release it right before Opposing The Bar, closed ... At long last, a new one!This video shows you how to fix compiler errors if you're using VS2017/2019 and Solokiller's HL Updated ...

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[OLD] Half-Life SDK Programming #1: The initial setup
Half-Life SDK Programming #1: Initial setup
[OLD] Half-Life SDK Programming #0: Introduction
20+ YEAR OLD C++ Code of Half Life 2
Half-Life SDK Programming #3.3: Advanced animation
All official HL1 games in one mod? | Half-Life Unified SDK
Half-Life SDK Programming #4.2: Hitscan weapons
Half-Life SDK Programming #4.4: Special weapons
Half-Life SDK Programming #4.3: Projectile weapons
Half-Life SDK Programming #4.1: Creating new weapons
[OLD] Half-Life SDK Programming #1.1: Additional setup
Half-Life SDK Programming #2: Creating a new entity
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[OLD] Half-Life SDK Programming #1: The initial setup

[OLD] Half-Life SDK Programming #1: The initial setup

In this part, I cover a few SDKs and how to get started with Visual Studio, and a small code change to func_wall. I wanted to put out ...

Half-Life SDK Programming #1: Initial setup

Half-Life SDK Programming #1: Initial setup

How to set up a HL mod folder and make a little code change.

[OLD] Half-Life SDK Programming #0: Introduction

[OLD] Half-Life SDK Programming #0: Introduction

This video has been remade & reimagined, you can watch it here: https://youtu.be/O35oZGkSfpg After several years of writing ...

20+ YEAR OLD C++ Code of Half Life 2

20+ YEAR OLD C++ Code of Half Life 2

This code made

Half-Life SDK Programming #3.3: Advanced animation

Half-Life SDK Programming #3.3: Advanced animation

In this video, we'll talk about attachments, controllers, hitboxes and animation events. Not how to make them! But how to program ...

All official HL1 games in one mod? | Half-Life Unified SDK

All official HL1 games in one mod? | Half-Life Unified SDK

Someone finally went and created a mod that combines

Half-Life SDK Programming #4.2: Hitscan weapons

Half-Life SDK Programming #4.2: Hitscan weapons

This time I implement YOUR weapon ideas! Source code of this

Half-Life SDK Programming #4.4: Special weapons

Half-Life SDK Programming #4.4: Special weapons

Four new weapons, yippee!!! And an end to the chapter. :) Source code: Flamethrower: ...

Half-Life SDK Programming #4.3: Projectile weapons

Half-Life SDK Programming #4.3: Projectile weapons

It sure took me a while to get this one out. Here we talk about sawblades, proximity grenades, and more! Source code: Sawblade ...

Half-Life SDK Programming #4.1: Creating new weapons

Half-Life SDK Programming #4.1: Creating new weapons

Creating NEW weapon classes! Let's go! The video is a bit rushed so I could release it right before Opposing The Bar, closed ...

[OLD] Half-Life SDK Programming #1.1: Additional setup

[OLD] Half-Life SDK Programming #1.1: Additional setup

At long last, a new one!This video shows you how to fix compiler errors if you're using VS2017/2019 and Solokiller's HL Updated ...

Half-Life SDK Programming #2: Creating a new entity

Half-Life SDK Programming #2: Creating a new entity

This

Half-Life SDK Programming #0: Introduction

Half-Life SDK Programming #0: Introduction

Ever wondered how