Media Summary: For those of you who have pre-ordered, I'll get the code in gitlab updated by the end of this week. You're not missing out on much, ... Hello! After a two week break, I am back! And in this episode we update the repeat scrolling mode to use a full metatile instead of ... Tonight's abbreviated stream I started off by explaining why we're loading
Nes Programming 104 Fixing Tile - Detailed Analysis & Overview
For those of you who have pre-ordered, I'll get the code in gitlab updated by the end of this week. You're not missing out on much, ... Hello! After a two week break, I am back! And in this episode we update the repeat scrolling mode to use a full metatile instead of ... Tonight's abbreviated stream I started off by explaining why we're loading Thanks to everyone who attended the stream tonight and for the great conversation about these crazy changes I'm making to try ... NOW WITH FIXED AUDIO! :-) Livestreaming is every Monday and Thursday, 9PM Eastern on Twitch at ... In this video I cover using more detailed
Made this a "short" one, but we worked on extracting the metatiles from the map based on the 8x8 Sorry in advance for my stuffed up, congested voice.) Hello! In this live stream, I got the transition over from scrolling through the ... In this stream, I started the process of moving to use 16 x 16 metatiles from 32 x 32. I made some decent progress in getting the ... It worked?! I mean - of course it worked! In this episode I took the data from the JSON map data and used it to test rendering the ...