Media Summary: Tonight's abbreviated stream I started off by explaining why we're In this stream, I worked on getting the map scrolling in the asset tool and then In this episode, we looked out how we would be mapping the metatiles to the appropriate corresponding
Nes Programming 46 Tile Loading - Detailed Analysis & Overview
Tonight's abbreviated stream I started off by explaining why we're In this stream, I worked on getting the map scrolling in the asset tool and then In this episode, we looked out how we would be mapping the metatiles to the appropriate corresponding Made this a "short" one, but we worked on extracting the metatiles from the map based on the 8x8 Why is the right edge of the screen always so glitchy in some In this stream, I started the process of moving to use 16 x 16 metatiles from 32 x 32. I made some decent progress in getting the ...
It worked?! I mean - of course it worked! In this episode I took the data from the JSON map data and used it to test rendering the ... In this video I cover using more detailed