Media Summary: The first of what is planned to be a weekly series of short videos about specific Continuing to enhance the collision shape Tonight I will continue where I left off last week with visualizing the probes that agents use to see in front of them. For those who ...
Mythruna Monday Debug Settings - Detailed Analysis & Overview
The first of what is planned to be a weekly series of short videos about specific Continuing to enhance the collision shape Tonight I will continue where I left off last week with visualizing the probes that agents use to see in front of them. For those who ... We'll either be expanding the activities we started implementing last week or Converting the prototype "path code" to real code in the game engine. Fixing little left-over things as we go and making sure to ... The new AI is integrated into the engine but now we need to build behaviors and configure it. I've got it
Tonight I will be checking off the last items for the late "birthday release" to get it ready for cutting. 0:00 Introduction 0:22 Property ... Tonight I will start hooking up sound effects to in-game objects... with a brief trip through some object scripting to Tonight I will continue hooking up sounds to the in-game objects... along with some background on how the world is divided up ...