Media Summary: Professional game programming with Java. In this tutorial, I show you the very basics of using Professional game programming with Java. In this second video on I finally removed most of the garbage collection, except for a little when loading, and optimized the
Libgdx Fun With Shaders - Detailed Analysis & Overview
Professional game programming with Java. In this tutorial, I show you the very basics of using Professional game programming with Java. In this second video on I finally removed most of the garbage collection, except for a little when loading, and optimized the I made some back ground graphics, optimized and removed a lot of garbage collection. It still garbage collects because when I ... I found that the graphics 3D calculations lose precision when you move the camera's position away from 0. now I translate the ... I figured out that I can cast a shadow an unlimited distance and made it shade the shadows only in the vertex
I found that the farthest point possible is 2 billion making the maximum width 4 billion, the same size of Minecraft.