Media Summary: GKV Work-in-progress: Dash with particle effects Removed the trails coming out from the ground when doing Phase GKV Work-in-progress: First trial on dash effects

Gkv Work In Progress Dash - Detailed Analysis & Overview

GKV Work-in-progress: Dash with particle effects Removed the trails coming out from the ground when doing Phase GKV Work-in-progress: First trial on dash effects I was trying to add better particles for the Phase Attacks now properly use torso-lean-to-target. This means the player character leans up or down to compensate if the targetedĀ ... GKV Work-in-progress: Testing Different Camera Control Schemes

Adding ability for enemies to dodge the player's attacks. I'm still using the same

Photo Gallery

GKV Work-in-progress: Dash with particle effects
GKV Work-in-progress: Phase Dash Fix
GKV Work-in-progress: Phase Dash
GKV Work-in-progress: Phase Dash Effects Revision
GKV Work-in-progress: Dash out of sync
GKV Work-in-progress: First trial on dash effects
GKV Work-in-progress: New particle effects for Phase Dash
GKV Work-in-progress: Playing Around with Particles
GKV Work-in-progress: 2018 In Summary
GKV Work-in-progress: Torso Lean Test 2
GKV Work-in-progress: Testing Different Camera Control Schemes
GKV Work-in-progress: Initial work on enemy dodge
View Detailed Profile
GKV Work-in-progress: Dash with particle effects

GKV Work-in-progress: Dash with particle effects

GKV Work-in-progress: Dash with particle effects

GKV Work-in-progress: Phase Dash Fix

GKV Work-in-progress: Phase Dash Fix

I noticed a bug in the Phase

GKV Work-in-progress: Phase Dash

GKV Work-in-progress: Phase Dash

GKV Work-in-progress: Phase Dash

GKV Work-in-progress: Phase Dash Effects Revision

GKV Work-in-progress: Phase Dash Effects Revision

Removed the trails coming out from the ground when doing Phase

GKV Work-in-progress: Dash out of sync

GKV Work-in-progress: Dash out of sync

GKV Work-in-progress: Dash out of sync

GKV Work-in-progress: First trial on dash effects

GKV Work-in-progress: First trial on dash effects

GKV Work-in-progress: First trial on dash effects

GKV Work-in-progress: New particle effects for Phase Dash

GKV Work-in-progress: New particle effects for Phase Dash

So I had feedback that the

GKV Work-in-progress: Playing Around with Particles

GKV Work-in-progress: Playing Around with Particles

I was trying to add better particles for the Phase

GKV Work-in-progress: 2018 In Summary

GKV Work-in-progress: 2018 In Summary

Compilation of all the

GKV Work-in-progress: Torso Lean Test 2

GKV Work-in-progress: Torso Lean Test 2

Attacks now properly use torso-lean-to-target. This means the player character leans up or down to compensate if the targetedĀ ...

GKV Work-in-progress: Testing Different Camera Control Schemes

GKV Work-in-progress: Testing Different Camera Control Schemes

GKV Work-in-progress: Testing Different Camera Control Schemes

GKV Work-in-progress: Initial work on enemy dodge

GKV Work-in-progress: Initial work on enemy dodge

Adding ability for enemies to dodge the player's attacks. I'm still using the same

GKV Work-in-progress: Warhammer Initial Test In-game

GKV Work-in-progress: Warhammer Initial Test In-game

Finished adding the idle, move,