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Unity iOS ShaderLab - Tutorial 2 (Properties)

Unity iOS ShaderLab - Tutorial 2 (Properties)

How to define a property in

Unity iOS ShaderLab - Tutorial 10-2 (Offset)

Unity iOS ShaderLab - Tutorial 10-2 (Offset)

Eliminating Z-Fighting using "Offset" in

Unity iOS ShaderLab - Tutorial 5-2 (Multiple SubShaders)

Unity iOS ShaderLab - Tutorial 5-2 (Multiple SubShaders)

Two

Unity iOS ShaderLab - Tutorial 7-2 (Alpha Testing)

Unity iOS ShaderLab - Tutorial 7-2 (Alpha Testing)

Alpha testing in

Unity iOS ShaderLab - Tutorial 8-2 (Ambient Light)

Unity iOS ShaderLab - Tutorial 8-2 (Ambient Light)

Ambient lighting. http://forum.

Unity iOS ShaderLab - Tutorial 3-2 (Combiners)

Unity iOS ShaderLab - Tutorial 3-2 (Combiners)

The basics of texture mapping and combiners in

Unity iOS ShaderLab - Tutorial 5-1 (Multiple SubShaders)

Unity iOS ShaderLab - Tutorial 5-1 (Multiple SubShaders)

Two

Unity iOS ShaderLab - Tutorial 1 (Structure)

Unity iOS ShaderLab - Tutorial 1 (Structure)

How to construct the very simplest of shaders. http://forum.

Unity iOS ShaderLab - Tutorial 7-1 (Alpha Blending)

Unity iOS ShaderLab - Tutorial 7-1 (Alpha Blending)

Alpha Blending in the Transparent Queue. Culling. http://forum.

Unity iOS ShaderLab - Tutorial 3-1 (Combiners)

Unity iOS ShaderLab - Tutorial 3-1 (Combiners)

The basics of texture mapping and combiners in

Unity iOS ShaderLab - Tutorial 8-6 (Lighting)

Unity iOS ShaderLab - Tutorial 8-6 (Lighting)

Putting all the lighting together. http://forum.

Unity iOS ShaderLab - Tutorial 8-5 (SeparateSpecular)

Unity iOS ShaderLab - Tutorial 8-5 (SeparateSpecular)

WARNING! This is useless on

Unity iOS ShaderLab - Tutorial 9 (ZTest)

Unity iOS ShaderLab - Tutorial 9 (ZTest)

Explaining depth testing options using the ZTest command. http://forum.